Page 1 of 2 12 LastLast
Results 1 to 15 of 17

Thread: Your Dark Champions Campaigns

  1. #1
    Join Date
    Feb 2003
    Posts
    5,745
    Blog Entries
    59
    Rep Power
    771322

    Your Dark Champions Campaigns

    I'm not entirely certain I've been able to reconcile what I would classify as a "Dark Champions" campaign. I've read steve's notice regarding this forum and I've purchased a couple of supplements for scavenging purposes (as is my nature). But I've never purchased the original D.C. supplement.

    So I ask you to tell me about your Dark Champions Campiagns. (RDUNeil's is well known lore in the Champions Forum). What have you all done for DC campaings?

  2. #2
    Join Date
    Feb 2003
    Location
    Menominee, MI
    Age
    35
    Posts
    400
    Rep Power
    57

    Re: Your Dark Champions Campaigns

    Quote Originally Posted by Blue
    What have you all done for DC campaings?
    Although I don't have the original DC material either, I can tell you what I'm planning to use it for. I've been kicking around the idea of a magi-technothriller. Basically something along the lines of a military/spy/investigation theme, with gadgets and guns, but also some very low level Powers available. Some psionics, magic, genetic manipulation, or even early cyberwear.

    I guess it would be somewhere around X-Files meets LXG. World history is as we know it, but with various supernatural events hidden in the background. I figured it would work well with the general HERO theory about magic, as a natural force, waxing and waning over time.
    Life is forcing me out of gaming, but I'm gonna go kicking and screaming!

  3. #3
    Join Date
    Apr 2003
    Posts
    3,250
    Rep Power
    11234

    Re: Your Dark Champions Campaigns

    Is a silver-age Batman campaign set in Pittsburgh considered Champions or Dark Champions?

  4. #4
    Join Date
    Feb 2004
    Age
    28
    Posts
    27
    Rep Power
    0

    Re: Your Dark Champions Campaigns

    I was thinking of a Punisher/Buffy/Bloodsport thing. Guns, low-level magic, guns, martial arts, guns.

    I'm not sure if it's Champions or DC yet, though. I'm a HERO newbie, and easily confused.

  5. #5
    Join Date
    Feb 2003
    Location
    In the tundra called Upstate NY
    Age
    41
    Posts
    3,330
    Blog Entries
    8
    Rep Power
    153618

    Re: Your Dark Champions Campaigns

    Personally, I used to run a vigilante campaign akin to the Punisher (but with a group instead) ... this time around, I'm looking for some spy/military applications


    DeviantArt|Facebook|Twitter
    GM, Midnight Legion Gaming Club

  6. #6
    Join Date
    Mar 2003
    Location
    Pueblo West, CO
    Age
    45
    Posts
    1,747
    Blog Entries
    9
    Rep Power
    7793

    Re: Your Dark Champions Campaigns

    My one concession to something Dark Champions-esque was a Suicide Squad like group (the supervillains working for Amanda Waller, not the original group). They worked, if I'm remebering correctly, for a faction of Primus that had decided to make use of the criminals rather than just leave them to rot.

    This was not approved by higher ups, mind.

  7. #7
    Join Date
    Mar 2003
    Location
    Toowoomba, Australia
    Age
    48
    Posts
    3,627
    Blog Entries
    66
    Rep Power
    889791

    Re: Your Dark Champions Campaigns

    Quote Originally Posted by Mark Rand
    Is a silver-age Batman campaign set in Pittsburgh considered Champions or Dark Champions?
    Oddly enough, I would count this as Dark Champions.

    The original DC was about street-level vigilante crimefighters. That is, it includes Batman types, as well as Punisher-style psycho-killers.

    So, your game is DC, by this definition.

    On the other hand, the upcoming version of DC is apparentally going to be more like the old Danger International - a generic modern action/adventure thing. By that definition, your game would be Champions!

    Obviously most Champions players will have to buy DC anyway, simply as a sourcebook. I'm going to have to buy Pulp Hero too, because of my fondness for the Golden Age.
    The character in my avatar is Captain Atom.

  8. #8
    Join Date
    Feb 2003
    Location
    Ypsilanti, MI
    Age
    44
    Posts
    2,770
    Rep Power
    28987

    Re: Your Dark Champions Campaigns

    Quote Originally Posted by Blue
    I'm not entirely certain I've been able to reconcile what I would classify as a "Dark Champions" campaign. I've read steve's notice regarding this forum and I've purchased a couple of supplements for scavenging purposes (as is my nature). But I've never purchased the original D.C. supplement.

    So I ask you to tell me about your Dark Champions Campiagns. (RDUNeil's is well known lore in the Champions Forum). What have you all done for DC campaings?
    Wow... Lore eh? I hope that's a good thing.

    As you saw with my campaign, I really tried to stretch the line between classic DI style games (I loved that stuff back in the day) and superheroic level action. I have played other DC campaigns that have been sub-campaigns of a larger supers world... and those were awesome (I should write 'em up, but I can't remember the details now) but tend to be short lived.

    One thing I would say about DC vs. Champions is the lethality... not necessarily the vigilante/psycho killer intent... but DC tends to say "a gun is a dangerous thing, even in the hand of a total shmoe" whereas Champions tends to lean toward guns being small time threats.

    Thus, to me, a Silver Age Batman game is Champions... but a modern Batman as seen in Detective Comics (not JLA) is DC.

    YMMV
    Levels of RPG Development
    (With special thanks to Zornwil)
    Axioms: The sacrosanct core assumptions of the game.
    Mechanics: The basic functional building blocks derived from the axioms.
    Game Rules: The specific and variable application of Mechanics that define the play of the game.
    Play Experience: The resulting behaviors of play and shared imaginary event unique to each group.

  9. #9
    Join Date
    Feb 2003
    Posts
    5,745
    Blog Entries
    59
    Rep Power
    771322

    Re: Your Dark Champions Campaigns

    Quote Originally Posted by RDU Neil
    Wow... Lore eh? I hope that's a good thing.
    Minstrals write songs about it.

  10. #10
    Join Date
    Feb 2003
    Location
    Peoples Republic of California, North Coast sector
    Age
    44
    Posts
    1,308
    Rep Power
    549695

    Re: Your Dark Champions Campaigns

    Since I associate DC with low powered supers, I've never really played a DC campaign, but since the new DC sounds like it will be taking the place of the old Danger International / Espionage which I played lots of...

    Military spec ops / anti terrorist games, ran and played in several of these

    Converted some James Bond and Top Secret over to DI way back

    Many Twilight 2000 and Aftermath post apocalypse games, which I hope will get some coverage in DC.

    Also did some Horror using Justice Inc for Call of Cthulhu type games and Danger International for Stalking the Night Fantastic type games (much less hopeless than CoC games), again hope that DC will at least touch on horror games.
    There were frogs there all right, thousands of them. Their voices beat the night, they boomed and barked and croaked and rattled. They sang to the stars, to the waning moon, to the waving grasses. They bellowed love songs and challenges.

    John Steinbeck, Cannery Row

  11. #11
    Join Date
    Jun 2003
    Location
    SF Bay Area
    Age
    44
    Posts
    5,462
    Rep Power
    5293106

    Re: Your Dark Champions Campaigns

    I put in my ideas in the Fantasy Hero section under Modern fantasy. I also just got the soundtrack from the anime series Big O. Some of the pieces there would be perfect in my campaign!
    Patron saint of sore feet, fury, and breaking things


  12. #12
    Join Date
    Mar 2003
    Location
    Gary, IN
    Posts
    1,454
    Rep Power
    236509

    Re: Your Dark Champions Campaigns

    I am thinking about throwing together a one shot (which may lead further). Six people from a special ops groups have since split up and gone their separate ways. Now a series of events has caused them to get together and solve the mystery. Various events in life have changed them, some have caused resentment between various members. Putting aside their differences and dusting off their skills they have to come together and find out who or what has forced them back together.

    Currently working on the backgrounds and will probably post the characters for input if/when I get the chance to work on it. Being a one shot I will put together the chars for the group.
    First in my class here at MIT / Got skills, I’m a champion at D&D / MC Escher - that’s my favorite MC / Keep your 40, I’ll just have an Earl Grey tea
    Only question I / Ever thought was hard / Was do I like Kirk / Or do I like Picard
    Think I’m just too white and nerdy
    --
    Weird Al Yankovic, White and Nerdy

  13. #13
    Join Date
    Feb 2003
    Location
    Beit El, Israel
    Age
    39
    Posts
    7,057
    Blog Entries
    5
    Rep Power
    2146661

    Re: Your Dark Champions Campaigns

    I'm running a neo-noir detective game. I.e. the hard boiled noir detective in the modern day. Its a solo game and it works nicely.
    Nihil tam absurde dici potest, quod non dicatur ab aliquo philosophorum.

  14. #14
    Join Date
    Feb 2003
    Location
    Peoples Republic of California, North Coast sector
    Age
    44
    Posts
    1,308
    Rep Power
    549695

    Re: Your Dark Champions Campaigns

    Quote Originally Posted by Von D-Man
    I'm running a neo-noir detective game. I.e. the hard boiled noir detective in the modern day. Its a solo game and it works nicely.
    Umm, I assume you mean one PC with a GM? Seems like it would be hard to write your own mystery solo campaign, then play through it and maintain any mystery. Then again I guess it does point out one of the benefits of having multiple personalities, no matter where you go you've got a gaming group
    There were frogs there all right, thousands of them. Their voices beat the night, they boomed and barked and croaked and rattled. They sang to the stars, to the waning moon, to the waving grasses. They bellowed love songs and challenges.

    John Steinbeck, Cannery Row

  15. #15
    Join Date
    Feb 2003
    Location
    Beit El, Israel
    Age
    39
    Posts
    7,057
    Blog Entries
    5
    Rep Power
    2146661

    Re: Your Dark Champions Campaigns

    Quote Originally Posted by Toadmaster
    Umm, I assume you mean one PC with a GM? Seems like it would be hard to write your own mystery solo campaign, then play through it and maintain any mystery. Then again I guess it does point out one of the benefits of having multiple personalities, no matter where you go you've got a gaming group
    Yes, solo meaning one player with a game master.
    Nihil tam absurde dici potest, quod non dicatur ab aliquo philosophorum.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Dark Champions - Please no Harbinger of Justice...
    By CPaladino in forum Champions
    Replies: 53
    Last Post: Jun 25th, '08, 09:55 AM
  2. Dark Champions its own board? (OPINION and POLL)
    By zornwil in forum Company Questions
    Replies: 15
    Last Post: May 8th, '03, 03:08 PM
  3. Question on Dark Champions
    By Toadmaster in forum Company Questions
    Replies: 16
    Last Post: Mar 2nd, '03, 10:50 AM
  4. A Dark Champions Question...
    By cjudisch in forum Champions
    Replies: 5
    Last Post: Feb 25th, '03, 02:14 PM
  5. Dark Champions Advice
    By Syberdwarf2 in forum Champions
    Replies: 8
    Last Post: Feb 19th, '03, 03:09 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •