Villianous Code Name for a Emotion Manipulater
ok I'm back again with something different. Thanks to the GM's suggestions Eric Drake Teenage villian in training is a unique blend of Robin from Teen Titans and the marvel villian Empath.
At the moment I'm thinking his code name should be Dream Boat (corny but effective)
Another character in the game plans on calling him adonis. My question is which name sounds better to you or if your in a creative mood what code name would you give him?
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Eric Drake
Val Char Cost Roll Notes
10 STR 0 11- Lift 100.0kg; 2d6 HTH damage
12 DEX 6 11- OCV: 4/DCV: 4
12 CON 4 11-
10 BODY 0 11-
18 INT 8 13- PER Roll 13-
18 EGO 16 13- ECV: 6
20 PRE 10 13- PRE Attack: 4d6
20 COM 5 13-
5 PD 3 Total: 5 PD (0 rPD)
3 ED 1 Total: 3 ED (0 rED)
3 SPD 8 Phases: 4, 8, 12
5 REC 2
24 END 0
21 STUN 0 Total Characteristics Cost: 63
Movement: Run: 6"/NC" Swim: 2"/NC"
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Cost Powers END
4 Seductive Aura: Seduction (13 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Costs Endurance Only Costs END to Activate (-1/4), Concentration 1/2 DCV (-1/4), Visible:To mental Senses (-1/4), Limited Power:Every point of Mental Defense is +1 to resist Power loses about a fourth of its effectiveness (-1/4) 18- 1END
12 Bliss Touch: Mind Control 8d6, Telepathic (+1/4) (50 Active Points); Skin Contact Required (-1), Activation Roll 11- (-1), Set Effect:Fall in love with me (-1/2), Does Not Provide Mental Awareness (-1/4), Concentration 1/2 DCV (-1/4) 5END
7 Deep Seated Fixation: Transform 1d6: Target into Target with Psych lim:In love, fixated on Eric (Major), Partial Transform (+1/2), Based On EGO Combat Value (Mental Defense; +1) (37 Active Points); Extra Time 5 Minutes (-2), Activation Roll 11- (-1), Limited Power:Requires sexual contact Power loses about half of its effectiveness (-1), No Range (-1/2) 4END
7 Pleasurable Touch: Ego Attack 2d6 (20 Active Points); Skin Contact Required (-1), Activation Roll 12- (-3/4), Extra Time Delayed Phase (-1/4) 2END
11 Shapeshift (Sight Group; Additional Sense Group: Hearing Group, Additional Sense Group: Smell/Taste Group, Additional Sense Group: Touch Group, Instant Change, Variety of Shapes:The target's ideal Lover: Limited Group of Shapes) (34 Active Points); Limited Power:One target at a time Power loses about half of its effectiveness (-1), Activation Roll 12- (-3/4), Limited Power:Change is completely illusionary Power loses about a fourth of its effectiveness (-1/4) 3END
4 Love sense: Detect:Targets Special Lover A Single Thing 13-, Discriminatory, Sense Affected As Another Sense (+0) (8 Active Points); Extra Time Extra Phase (-3/4)
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Martial Arts: Akido
Maneuver OCV DCV Notes 5 1) Grappling Block +1 +1 Grab One Limb, Block
4 2) Joint Lock/Throw +1 +0 Grab One Limb; 1d6 NND; Target Falls
3 3) Basic Strike +1 +0 STR +2d6 Strike
3 4) Legsweep +2 -1 STR +1d6 Strike, Target Falls
4 5) Martial Disarm -1 +1 Disarm; +10 STR to Disarm roll
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Perks
5 Money: Well Off
8 Contact (Contact has: useful Skills or resources, Contact is slavishly loyal to character) 13-
6 Contact (Contact has: useful Skills or resources, Very Good relationship with Contact) 12-
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Skills
5 Acrobatics 12-
3 Acting 13-
3 Criminology 13-
3 Deduction 13-
3 Persuasion 13-
3 Tactics 13-
3 Inventor 13-
3 Electronics 13-
3 Mechanics 13-
1 SS: Chemistry 8-
1 SS: Genetics 8-
1 SS: Biology 8-
1 SS: Geology 8-
1 SS: Botany 8-
2 WeaponSmithing(Explosives & Staves)
2 Weapon Focus(grenades and staves)
2 Disguise 11 or less
1 KS: History 8 or less
1 KS: Geography 8 or less
6 +3 with Staves
3 +3 Resistance against Seduction
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100+ Disadvantages
10 Distinctive Features: Extremely Handsome (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
5 Distinctive Features: Mutant (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses)
5 Distinctive Features: Constant Mental Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses)
15 Susceptibility: Telepathy 1d6 damage, per Phase (Uncommon)
5 Hunted: Alchoholic Father 8- (Less Pow; Harshly Punish)
5 Hunted: Random Stalkers 11- (Less Pow; Mildly Punish)
10 Vulnerability: 2 x Effect Telepathy (Uncommon)
5 Unluck: 1d6
10 Social Limitation: Minor (Frequently; Minor)
15 Psychological Limitation: Code of Honor (Common; Strong)
10 Psychological Limitation: Embarrassed and secretive about powers (Uncommon; Strong)
5 Physical Limitation: Mind Scan gains +4 to hit (Infrequently; Slightly Impairing)
Last edited by animemun001; Jun 1st, '04 at 03:32 PM.
the world is a fickle thing, one minute your a nobody the next a hero
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