Re: Integrating the CU into an existing campaign
When all the 5th edition goodies came out, we started anew and my players came up with new characters. After about a year, I started having some familiar characters show up (evil versions of the PCs, villains from the old campaign that were slightly different ala 5th Edition Grond, etc). This all led to the realization that there was a multiverse and the old campaign was Earth 4, as opposed to the current campaign's Earth 5. Right now I am running a 'Reality Storm' (I couldn't think of a better name) that has the heroes of both dimensions teaming up to save the multiverse. Its really been a blast dragging out some old villains and seeing how the players react to their old characters. Do know if that will help, but something like this give an opportunity to incorporate aspects of the old campaign into the new one. I've been playing the ghost of a NPC from the old campaign, and I've had such a good time with him, I'm going to bring him back in some form in the new campaign.
Now Venture will send Sampson after the rest of us, and he'll go totally sickhouse on our asses. I like my ass, gentlemen.
-The Monarch addressing his henchmen, Dia de Los Dangerous!, The Venture Bros.
Up yours, Zoidberg. Up wherever your species traditionally crams things.
-Hermes Conrad, A Clone of My Own, Futurama
Lets go be Bad Guys.
-Jayne Cobb, Serenity
I am a leaf on the wind...watch how I soar.
-Hoban 'Wash' Washburn, Serenity
Bookmarks