Or it goes insane and starts creating an elaborate system of security clearances thinking that communists are starting to, but wait that is a different game.Originally Posted by Ternaugh
Or it goes insane and starts creating an elaborate system of security clearances thinking that communists are starting to, but wait that is a different game.Originally Posted by Ternaugh
"You know, I used to think it was awful that life was so unfair. Then I thought, wouldn't it be much worse if life were fair, and all the terrible things that happen to us come because we actually deserve them? So, now I take great comfort in the general hostility and unfairness of the universe."
Marcus Cole, Ranger to Franklin, A Late Delivery from Avalon
Yep. Adventuring requires conflict. Not absolutely necessarily violent conflict, but conflict of some sort.Originally Posted by keithcurtis
“War is an ugly thing, but not the ugliest of things,” observed the British philosopher John Stuart Mill. “The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse.”
I'm sorry, Citizen. That information is not available at your Clearance. Please report to HPDMC for rerprogamming.Originally Posted by starblaze
Thank you
Joe-G-FRD-2
The computer is your friend... The computer knows what is best for you....
The computer is also off it's chips!
An old saying goes "There are three boxes that are the citizens response to the actions of the Government. Soap, Ballot, Bullet. Use as needed and in order."
"A knight is sworn to valor; his heart knows only virtue; his might upholds the weak; his word speaks only truth, and his wrath undoes the wicked."
http://kaeto1.deviantart.com/ Some of my characters used in RPGs (warning some pics not safe for work)
Kaeto-B-KLN-1, please report to sector DED for re-education.Originally Posted by Kaeto
Life is forcing me out of gaming, but I'm gonna go kicking and screaming!
There are so many otions for this type of campaign. What if the society on the ship was in anarchy but suddenly some of the "original crew" start coming out of cryogenic suspension? Maybe the "frozen ones" (the PCs) are thought of as gods.
I've been toying with an idea of RPGing a closed society with the characters being newly-minted cops when a serial murder takes place. They spend the time both investigating the murder and dealing with a panicked population. A generational ship would be an ideal setting for it.Originally Posted by keithcurtis
I would assume 1000* adults launching with the ship, with 10,000 frozen foti and a sperm bank to expand genetic variability after they get there, wherever "there" is. Assuming equal numbers, male/female, an equal birth rate, each female having two pregnancies, and earth-normal occurance of multiple births, and everyone living 100 years, the population goes overr 10,000 in Generation 25, some five hundred years after launch. In Generation 11, everyone is descended from all of the original crew members.Originally Posted by cyst13
*Rule of thumb in ecology, species with fewer than 50 breeding pairs probably will have inbreeding problems, one with more than 500 probably will not. Mass is going to be a consideration, go with the lowest safe number.
Don't see how in that small number, with everyone realted, no pockets of isolation, factions could develope UNLESS something goes wrong.
Here we're geting more into the conventions of the Action-Adventure genre. Yes, it's simplistic, but it's also escapist.Originally Posted by cyst13
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