These are some of the player characters from my second longest running Champions game, Bay City Blues. Its set in the New Millennium Bay City setting with allot of homebrew touches. The campaign is somewhat innovative in that we didn't worry about balancing PCs, just made them up according to concept. So point totals are all over place. Some of the characters are still in Fourth Edition (conversion is on going). I hope you'll find them interesting.
Name: Myriad
Val Char Cost
30 STR 20
25 DEX 45
23 CON 26
16 BODY 12
13 INT 3
18 EGO 16
18 PRE 8
20 COM 5
6 PD 0
5 ED 0
4 SPD 5
12 REC 2
46 END 0
43 STUN 0
Characteristic Rolls: STR: 15-, DEX: 14-, CON: 14-, INT: 12-, EGO: 13-, PER: 12-
Run: 6", Swim: 2", Jump: 6", Lift: 1600kg
Cost Powers END/Roll
36 Armor (12 PD/12 ED)
67 Variable Power Pool:Biomorphic Powers (40-pt Pool); Control Cost: 20; No Skill Required for Change: +1; Restricted Type of Powers Available: -½
10 Power Defense:Ada[ptive Physiology (10 pts)
3 Immune to Aging
3 Immune to Disease
3 Life Support: Intense Heat/Cold
Cost Skills, Talents, Perks Roll
3 Acrobatics 14-
3 Bureaucratics 13-
3 Breakfall 14-
3 Contortionist 14-
3 Criminology 12-
3 Demolitions 11-
4 Knowledge Skill:Bay City Supervillians 13-
2 Knowledge Skill:Famous Supervillians 11-
2 Knowledge Skill:Super Powered Organizations 11-
3 Japanese (Completely Fluent w/accent); Literacy: Standard, 0
3 Russian (Completely Fluent w/accent); Literacy: Standard, 0
4 Spanish (Native Accent); Literacy: Standard, 0
3 Lockpicking 14-
3 Mechanics 11-
3 Paramedic 12-
2 Professional Skill:Chef 11-
4 Professional Skill:Comic Book Artist 13-
5 Professional Skill:Guitar Player 14-
3 Security Systems 12-
3 Streetwise 13-
3 Systems Operation 12-
2 Air Vehicles
3 Ambidexterity
3 Combat Sense 12-
3 Double-Jointed
5 Money (Well Off)
15 +3 level w/HTH Combat
20 Comic Book Martial Arts
(4) Punch (OCV 0, DCV +2, 8d6)
(5) Kick (OCV -2, DCV +1, 10d6)
(4) Block (OCV +2, DCV +2)
(3) Throw (OCV +0, DCV +1, 6d6+v/5)
(4) Dodge (OCV --, DCV +5)
150+ Disadvantages
20 Hunted:Hybrid (11-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10 Hunted:Viper (8-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10 Hunted:Alien Hunters (8-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
5 Watched:City Govorment (8-); Capabilities: Less Powerful, 5; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0
10 Watched:Secret Govorment Agency (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0
15 Code Against Killing (Common, Strong)
15 Overconfidence (Very Common, Moderate)
20 Psych. Lim.Protective of Innocents (Common, Total)
15 In Love with Paul (Common, Strong)
10 Psych. Lim.Hates Robots (Common, Moderate)
10 Public Identity
10 Reputationopular Hero (11-)
5 DNPC:Paul (Slightly Less Powerful, 8-); Skills: Normal, +0
OCV: 8; DCV: 8; ECV: 6; Mental Def.: 0; Phases: 3, 6, 9, 12
PD/rPD: 18/12; ED/rED: 17/12
COSTS: Char.: 142 Disad.: 155
Powers: + 238 Base: + 150
Total: = 380 Total: = 305



opular Hero (11-)
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islikes Magic (Uncommon, Moderate); Situation: Uncommon, +5; Intensity: Moderate, +0
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