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Thread: Hong Kong Action Game

  1. #1
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    Hong Kong Action Game

    So here's the thing;
    My players have eagerly agreed to play a HK style action game using the hero system.

    I told them that I would be designing the characters at first, since I've got a pretty specific idea of the sorts of characters that would fit in the game. They have graciously agreed.

    The basic premise of the game is that each Pc was an assassin of some sort at one time in their lives, and are now looking for redemption. they have been brought together by an interested third party who will give them the opportunity to help "balance the scales" a bit.

    I've got three of of the five characters already down.
    1- A 2 guns blazing, chow yun fat type. Of course.
    2- A renegade ninja at odds with the leaders of her clan, who are in league with dark powers.
    3- A prototype cybernetic supersoldier whose huuman memories have begun to break through the programing. he wants to remember who he is and who turned him into a freak.

    The problem is, I'm having a hard time coming up with something good for the two others. I was thinking of some kind of psychic, maybe a pyromancer, to keep the flashy, loud action style I'm going for? But any suggestions would be most welcome. I don't care if it's a cliche. Just so long as it was at some point involved with assassination. Got to keep the theme.

    Tyrant
    "I can imagine a world with no fear, no hate, no war.
    And I can imagine us taking over that world, since they would never expect the attack..."
    Tyrant of St-Anne's

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    How about the biggest Mexican you've ever seen? He walks around, carrying a guitar case full of guns...

  3. #3
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    Hmmm,
    Not bad. Not bad at all...
    "I can imagine a world with no fear, no hate, no war.
    And I can imagine us taking over that world, since they would never expect the attack..."
    Tyrant of St-Anne's

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    Might as well hit the other major Feng Shui archetypes:

    The "hands are lethal weapons" martial artist. Give him a lot of wuxia stuff, like running up walls, leaping to the horizon, incredible balance and... (err... just buy NINJA HERO!). Oh, make him a swordsman for the extra edge factor.

    And, of course, you need a magician. Or a supernatural creature (ghosts are good) out to make up for past misdeeds. Show powers, like fire attacks, are a must. The ghost should be female, and can have really weird powers -- like extendable claws or entangling hair.
    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

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    And a truck driver who looks like Kurt Russell...

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    ...with an eyepatch.

    And everyone thinks he's dead.
    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

  7. #7
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    I really like the idea of some kind of ghost sent back to atone for past misdeeds. Particularly if the ghost in question was some sort of assassin when it was alive.

    Tyrant
    "I can imagine a world with no fear, no hate, no war.
    And I can imagine us taking over that world, since they would never expect the attack..."
    Tyrant of St-Anne's

  8. #8
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    Originally posted by Tyrant
    I really like the idea of some kind of ghost sent back to atone for past misdeeds. Particularly if the ghost in question was some sort of assassin when it was alive.
    Give it (her?) some ghost pistols then. RKAs with 0 END and No Range Modifer. The SFX is the bullets arc around stuff to hit the target.
    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

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  10. #10
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    Thanks Markdoc,
    that's a great site!
    It'll come in really handy. I love the fold-up mooks.

    Tyrant
    "I can imagine a world with no fear, no hate, no war.
    And I can imagine us taking over that world, since they would never expect the attack..."
    Tyrant of St-Anne's

  11. #11
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    Talking Story Ideal

    Setting: 1850's Hong Kong.

    Plot: The daughter of an important Hong Kong buisnessman has just returned from a trip to England (and has adopted some of there fashion sence). An evil Tong Leader wants to force the buisnessman to suport his tong in an atempt to drive the English out of Hong Kong. When the buisnessman refuses, the Tong Leader leaves with veled threats to his daughter's safty. The buisnessman hiers a mixture of english and Hong Kong heros to protect his daughter from the Tong Leader.

    So, what do you think?

  12. #12
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    Not bad,
    there's a lot of potential plot hooks that can come out of that basic premise. not to mention the potential for a bunch of varried characters.

    Tyrant.
    "I can imagine a world with no fear, no hate, no war.
    And I can imagine us taking over that world, since they would never expect the attack..."
    Tyrant of St-Anne's

  13. #13
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    Originally posted by Tyrant
    Not bad,
    there's a lot of potential plot hooks that can come out of that basic premise. not to mention the potential for a bunch of varried characters.

    Tyrant.
    Thank you. Your welcomed to have it, if you want it. Just remember to say, somewhere, "based on an outline by Stanley R. Teriaca".

  14. #14
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    You know,
    another question comes to mind.
    I wonder if I should run the game with heroic level Pc's, ie: 100 pts, or should I run it as a superheroic game?

    Which comes closer to the HK "feel"?

    I'm tempted to say heroic level Pc's, same as in Dark Champions, which I feel captures the HK style pretty well. But, this being the HERO system, I well aware that there's more than one way to approach the subject matter.

    Any thoughts?

    Tyrant
    "I can imagine a world with no fear, no hate, no war.
    And I can imagine us taking over that world, since they would never expect the attack..."
    Tyrant of St-Anne's

  15. #15
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    If you want the really over-the-top HK feel, with gunfighters able to mow down piles of mooks, super martial artists, and ghosts, then you might want to try 250-300 point PCs.

    If you want a more down-to-earth feel, go with 150-200 point PCs.

    Of course, mowing down piles of mooks can be done at the lower powerlevels, just make sure your mooks are pretty low-powered.
    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

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