Hong Kong Action Game
So here's the thing;
My players have eagerly agreed to play a HK style action game using the hero system.
I told them that I would be designing the characters at first, since I've got a pretty specific idea of the sorts of characters that would fit in the game. They have graciously agreed.
The basic premise of the game is that each Pc was an assassin of some sort at one time in their lives, and are now looking for redemption. they have been brought together by an interested third party who will give them the opportunity to help "balance the scales" a bit.
I've got three of of the five characters already down.
1- A 2 guns blazing, chow yun fat type. Of course.
2- A renegade ninja at odds with the leaders of her clan, who are in league with dark powers.
3- A prototype cybernetic supersoldier whose huuman memories have begun to break through the programing. he wants to remember who he is and who turned him into a freak.
The problem is, I'm having a hard time coming up with something good for the two others. I was thinking of some kind of psychic, maybe a pyromancer, to keep the flashy, loud action style I'm going for? But any suggestions would be most welcome. I don't care if it's a cliche. Just so long as it was at some point involved with assassination. Got to keep the theme.
Tyrant
"I can imagine a world with no fear, no hate, no war.
And I can imagine us taking over that world, since they would never expect the attack..."
Tyrant of St-Anne's
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