Re: Sin City
Interesting idea, I never thought about it but most of my "espionage" type games were based around an organization such as the CIA, FBI or fictional organizations such as Bureau 13 or Black Eagle. Characters came and went and came back based on players wanting to try a differant character or bring back an earlier character.
From what you are talking about I think of TV shows like CSI or Hill Street Blues where the episodes will focus on one character or another not always revolving around one even though some are clearly more "important" than others compared to a series like Magnum PI, Simon & Simon or CSI Miami where the series is obviously following 1 or 2 characters and the others are strictly supporting roles.
Hey KS if you're bored you might try a 7 degrees of Simon & Simon I never could watch that without saying hey its that guy from such and such.
There were frogs there all right, thousands of them. Their voices beat the night, they boomed and barked and croaked and rattled. They sang to the stars, to the waning moon, to the waving grasses. They bellowed love songs and challenges.
John Steinbeck, Cannery Row
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