That’s an issue that I’d generally say should be left to the GM to decide. Ordinarily, melee weapons that characters buy Weapons Elements with do KA or HA damage. The idea of getting a damage bonus to an NND doesn’t quite “jibe,” particularly when the special effect of the NND doesn’t involve a strike/maneuver, but a taser. While it might be acceptable to let the character use the OCV/DCV bonuses from a maneuver when he activates his sword’s taser, I suspect most GMs wouldn’t let him add to the damage.
So, in short, as a default, let's go with "can use CV modifiers, but not damage bonuses." The GM can vary from this as he sees fit, based on common sense, dramatic sense, and considerations of game balance.
Steve Long
Young Curmudgeon
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