One of my players wants to play Jon Wrath, Agent of PRIMUS in our upcoming Champions campaign.
He's got a good concept (parody Nick Fury, essentially, give or take a few differences), but the problem is after we statted hime up, even cutting corners he's at least 100 points over 350 (and thats without the de rigeur Hovercar which turned out to be just out of the question).
The Perks alone totalled up at over 30 points (including of course, Liscence to Kill, more for the ability to say "I'm an internationally renowned secret agent, and I've got a liscence to kill!" in a gravelly voice than anything else).
Also, he wanted the characters superhuman capacity to be based on a 'super-soldier serum'. Of course, PRIMUS's super-soldier serum is Cyberline. So, I made him a 'Silver Avenger' as thats what somebody on Cyberline who is not the Golden Avenger is classified as generally, from what I could determine in the source material, but being an (internationally famous) top-secret operative who made his name in the Jungles of 'Nam leading his unit the Growling Recondos on media-covered 'top secret' missions to daring victory after daring victory (as a mere Sgt, no less, because thats how the military works in comic-land apparantly) before leaving military service to enter the Intelligence community, he goes by his own name rather than his official rank of 'Silver Avenger'.
After numerous skills including Vietnamese and French {nobody speaks English in the Bush} from his 5 Nam tours {he was in country before, during, and after of course}, Martial Arts (more than 500 logged hours of Close Combat Training, skippy), a Cyberline Enhancement set of powers (+15 STR +10 DEX +1 SPD +5 BOD +5 CON, some Combat Luck and a few CSVs {hyped up reflexes}, IIRC), and of course the PRIMUS Agent Test Equipment Inventory VPP (No control over when and how powers change {the lab just gives him new stuff and collects the old}, limited circumstance change, Act 14- Burnout or Equivalent all slots, OIF or equivalent all slots) for all those neat Operatives-only spy toys he comes out a little point heavy.
The problem is, at 450 points he really isnt any more effective than the 350 point characters in the group. 100 or so of those points are buried in background flavor, miscellaneous skills, and pure schtick. All told, he labors under far more significant disadvantages than other PCs (if he pisses off PRIMUS then no more Cyberline treatments, no more Gadget Pool, no more Perks--he's left a competent normal).
I've run into this problem before on other characters, but it seems like in a supers campaign, the skill guy or any character with a significant number of background and flavor oriented abilities seem to come up lacking against focused power based characters. Power Suits help to defray this because of the points return, but outside of that it can be difficult to achieve a same-pointed character that isnt the weak sister of the group once the fists start flying.
I "solved" the "problem" by floating the player the extra hundred on the understanding that 1) his XP will be deficited until if/when the other PCs catch up (not likely to happen anytime soon, thats for sure), 2) I had him take an extra 50 points of Disadvantages beyond the limit to help defray the cost, 3) I will use and abuse him for plot hooks and story elements above and beyond whats nornal for a single PC, 4) there will be circumstances where his Cyberline treatments (I put them on a weekly dependence, lose access to Cyberline powers without) and/or Gadgets will be unavailable due to circumstances beyond his control, and 5) if the character proves to be too much, he'll either suffer a 'radiation accident' of some sort to repoint him, or be retired as a PC.
Just as an aside, I dont have a problem with PCs being at different power levels, although I do prefer to have everyone at least at a certain effectiveness in the context of the campaign; Id rather see a player have a character thats TOO powerful and then as the GM put restraints in place or kybosh the character than to see a character that is too weak and leaves its player feeling left out of the fun because his character is too frail.
Ill post stats for the guy later tonight when I am at home, but Im curious how other people would have handled it.
Also, could some helpful soul point me at relevant PRIMUS info, particularly as it pertains to Cyberline? I have all of the new material and have read the PRIMUS section in Champions Universe. I also have a fair amount of old Champions material, and I looked up the Silver Avenger in ALLIES (who didnt impress me), but since I never ran the old Champions Universe, prefering home-brews and other genres, Im not familiar with the full back story of PRIMUS.
Thanx


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The book has many more characters and a lot of equipment. And there are two PRIMUS articles that appeared in DH, too. 

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