I am starting a campaign based in 1495 A.D. Venice, Italy. I was wondering what peoples' thoughts were on the damage and modifiers for the arquebus, musket, and cannons. My research says that the arquebus of the time fires a 1 inch ball about 100 yards, the musket wouldn't be invented for about 30 years but when it is would fire up to a 2 inch ball about 200 yards, and cannons have upgraded from using large stone balls to smaller iron balls from 3 to 8 inches. This upgrade in cannon technology is doing a number on castle walls.
The main advantage talked about for the arquebus was the lack of training need to use it properly as compared to the crossbow and bow, so I was thinking that it probably does about the same damage as the crossbow. This was what I was thinking for them.
Arquebus- 1 1/2d6, -1 OCV, 2 phases to load
Musket- 2d6, +1 range, 2 phases to load
Cannon 3 to 4 inch- 2d6+1, +1 stun multiplier, -2 OCV, +2 range, 2 phases to load
Cannon 5 to 6 inch- 2 1/2d6, +1 stum multiplier, armor piercing, -2 OCV, +2 range, 2 phases to load
Cannon 7 to 8 inch- 3d6, +2 stun multiplier, armor piercing, -2 OCV, +2 range, 2 phases to load
Anyone else ever dealt with this time period? Any thoughts or suggestions? Thanks in advance



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