A few aspects of the “Classes of Minds” for Mental powers have been bothering me for quite a while now. And since I have some free time, I thought I’d post and ask if someone could explain the logic behind this for me.
Aspect 1: The following two powers (taken from the Until Superpowers Database) cost the same number of points.
Control Plants: Mind Control 10d6 (Plant Class of Minds) Total Cost 50 points. (The character can mentally control intelligent plants and plantlike beings)
Mental Control: Mind Control 10d6 (Human Class of Minds) Total Cost 50 points. (The character can mentally control humans)
However, at least in every game I’ve ever played they are incredibly far from being equally valuable. I’ve never seen an intelligent plant in any game I’ve played and can only think of one or two I’ve ever even seen mentioned.
The discrepancy isn’t as great for the animal, technology, and alien class minds. However, I’m playing a character that can just affect animal class minds, and even with a very good GM, I’ve still seen a lot more situations where being able to control human minds would be far more useful than my ability to control animals. To be honest, at times, (even though it is totally out of concept), I’m tempted to buy the ability to affect humans mind class on my powers just because it would far more than double the powers usefulness.
Aspect 2: Being an individual that belongs to one of the rarer classes of minds provides quite a bit of protection for no point cost.
At one point, our group had three humans, one alien, one ghost, and four dogs (followers). In order for the GM to create a mentalist that could affect the entire group she’d have had to create one that could affect Human, Animal, Alien, and Undead mind classes. Useful for the group I suppose. Still, considering how few mentalists I’ve seen with the Undead Mind Class (one total), it does seem a bit unfair that one player would be safe from a 15d6 mental attack from practically every mentalist we’d come across.
Maybe I’m missing something. But something just seems really out of whack here.
I guess there must have been some significant flaw with the old way of doing it. (Having "only effects a certain type of being" as a limitation). But it seems like there should be a more fair way of doing it. Possibly something along the lines of what they did with invisibility and flash where some groups cost more than others.



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