I will try not to make this one of my pages long rambles.
Some of the arguments around here have gotten very heated when the topic of "Heroes who Kill" comes up.
Some say that they like "Iron Age" comics because there are a lot of "villains" that deserve killing.
Others take up the "Golden Age" point that "Heroes Don't Kill. Period!"
Personally, I prefer games that are "Four Color".
I don't play "killers", and I don't allow my players to design "killers", but I am trying to examine this topic in a dispassionate way.
Without trying to start a new flame war, I have a few points to make.
1) Heroes in the "Golden Age", at least if you define that as the time that started around 1938 and went through the end of WWII, killed.
Superman killed. Batman killed. The Green Lantern killed.
They just did.
I can dig through my DC Archives and give you issue numbers and all that if necessary, but they did.
They either directly killed, or performed actions that any reasonable person would know would result in the other person's death.
And not just Nazi spies. Regular criminals. Usually really nasty criminals, but still, just criminals.
2) The universal "Code against Killing" that was eventually enforced in the comics did not appear because of the wishes of the writers or publishers, it was pushed upon them by the "Comics Code".
So the "principle" that is being defended by the "No Killing" group (which I consider myself a member of) is not something that was "part of" the comics, but something that was "done to" the comics.
The closest parallel that I can think of is if, in the future. fans of rock music were defending the "sanitized" versions of rock albums that have been produced due to the pressure from the Parents Music Resource Center, as if they were somehow "the way things were supposed to be".
3) I do not like the "Iron Age" style of comics. "Heroes" that cackle over the corpses of their enemies are not anything I want to read about. I find it offensive, especially when the enemies seem to be so vulnerable.
A cop that shoots a shadowy figure in a dark alley that turns out to be a teenager with a fake gun is a tragedy.
A cop that giggles over shooting a real gangster, that is armed, in the back five times, is a sociopath and should be locked up.
So where is the middle ground?
Am I trying to "recreate" something in my games that never actually existed?
(Other than the "Comics Code" stuff that was the Political Correctness of it's day.)
Is the Iron Age genre actually "better" in some way, because of "more realism"?
I think I have found a personal solution.
Death with Dignity.
I still don't want a bunch of murderous vigilantes in my games.
I don't need endless Apollo and Midnighter clones popping the heads off of bank robbers like they are squeezing pimples.
And I notice that when I reread the "Golden Age" comics where the heroes kill, there is at least some sense of regret.
Some sense that it was the only thing that could be done.
And, it only was done when the hero did not really have another choice.
Which means, all things being equal, your 250 point hero will have a lot more "excuses" to kill than your 350 point hero, and so on.
(Note: I am deliberately ignoring the gleeful slaughter of Nazi's and "Japs" during the war years. That was considered a whole different thing at the time. )
I think what I have found so offensive about the Iron Age comics, at least the worst of them, is the way the "heroes" kill.
Even in a war, certain behavior is just not justified.
Many people on the NGD boards were quite upset by the story of the Peeping Tom that was anally violated by the family of a young girl he was watching.
But this kind of thing has happened, and been applauded, in some Iron Age books.
Some things are just wrong, even in fiction.
Winning a gunfight with someone who has an equal chance because you are a little bit better is one thing.
Killing people, even "bad people", that have no chance to defend themselves, and that you could have neutralized non-lethally, does not fit any definition of "heroic" that I am willing to tolerate.
I don't really think that the knee-jerk reaction some people have to "killing" is really about the killing itself. It is about the way that it is done.
If it is unavoidable, if it is the only way to save others. if it is the absolute last alternative, then I think that I would accept it in my games.
It is the "Beavis and Butthead" : "Heh, heh, he's dead! I tore off his nads!"
attitude that I find unacceptable.
Your comments are most welcome,
KA.




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But then, the older comics treated women differently "as was the fashion of the time". [I wonder how the early Comics Code would have looked at that scene.]

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