I'm debating the playability of a Star Blazers style game. Having the PC's either play Yamato style crew or a Harlock variation. It's a very grim sci-fi universe but with a strong undercurrent of hope. How playable would you think this is?
I'm debating the playability of a Star Blazers style game. Having the PC's either play Yamato style crew or a Harlock variation. It's a very grim sci-fi universe but with a strong undercurrent of hope. How playable would you think this is?
Now, how do you expect to run the universe if you let a few unsolvable problems throw you like that?
Looking for players in the Space Coast/Treasure Coast, FL area. Drop a line!
Should work pretty well. I recall other threads talking about a Star Blazers RPG. Some other quick links from a Google search came up with these:
http://www.geocities.com/Tokyo/Harbo...geoyamato.html
http://www.gamezoid.com/D6SciRPG/
Aroooo
It's very workable. I've thought about it myself.
The only difficult or unworkable aspect is the overkill of the 'Wave Motion Gun'.
Honestly, in a sci-fi game you want to have at least some measure of parity with the enemy ships (or fleet of ships).
"The most dangerous man, to any government, is the man who is able to think things out for himself, without regard to the prevailing superstitions and taboos. Almost inevitably he comes to the conclusion that the government he lives under is dishonest, insane and intolerable, and so, if he is romantic, he tries to change it. And even if he is not romantic personally he is very apt to spread discontent anong those who are."
H.L. Mencken
Smart Set Magazine
December 1919
A Star Blazer campaign worth of the name should include a number of opportunities where the PCs may sacrifice their lives to allow the survival of their crew mates or even humanity. I would love to play such game, but the players should be aware of the risks and the mood of the TV series.
True but you have to admit - the Wave Motion Gun is pretty cool. As I recall, it took awhile for them to be able to use it after it fired. At one point after firing it, it left the ship completely without power for awhile if memory serves correct. That is not an enviable position to be in.Originally Posted by tgrandjean
You could also set the timeframe as after the 1st Gamilon war and base everyone on one of the Patrol cruisers (Koningsberg class). That way you can have them doing the exploration thing, they aren't in something as heavily armed as an EDF Battleship, and they can still do things that other ships can't do to them being at the sharp end of the spear since they are the eyes of the fleet.
"There's a DUDE. He's got the THING. You need to KILL HIM, you need to KILL THE DUDE WITH THE THING, and subsequently, TAKE THE THING!" - via Dave M.
I picked up two of the DVD's at a con a while back. I'll have to watch them again, but there might have been some killer recoil involved too.Originally Posted by Tech
Aroooo
There was. At one point IIRC, the wave motion engine gets damaged so they turn the ship around, turn off the recoil compensators and then fire the gun. Zoom, off they go.Originally Posted by Aroooo
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"There's a DUDE. He's got the THING. You need to KILL HIM, you need to KILL THE DUDE WITH THE THING, and subsequently, TAKE THE THING!" - via Dave M.
At a recent anime convention in Portland, noted animation and fandom scholar Dr. Antonia Levi told the panel she was speaking to why Leiji matusmoto chose the Yamato for the series that would become Star Blazers.Originally Posted by Ron
First of all, the ship is not the actual WWII battleship -- that rusted at the bottom of the sea decades before the series started. Rather, it was the SPIRIT of the Yamato that rose from the depths and became the basis of the heroes' ship. It all goes back to the way the Yamato sank in the first place; the ship, rather than being allowed to be taken by the Americans, sialed out one last time. The enlisted crew were evacuated, the officers tied themselves to the masts, and the ship was scuttled. To Western eyes this seems a vainglorious gesture that was typical of the Japanese military nearing the end of the war (this was the period when the kamikaze suicide attacks on the American navy were at their height) but to the Japanese this death-before-defeat attitude was perfectly natural and goes back to the very heart of Japan's religion and culture.
Matsumoto was playing on the japnese belief that self-sacrifice for the good of the whole was a noble ideal. The mission of the Space Cruiser Yamato was so desperate and quixotic that it was almost a suicide mission, yet with the Earth in danger there was no shortage of volunteers.
I have been trying to find the uncut, original=langauage series for years.
6th Edition is for entertainment purposes only.
"Those who cannot remember the past are condemned to make crummy re-imaginings. "
I didn't knew that, but it makes perfect sense. I always thought that self sacrifice was the true spirit of the series, whereas was really strange to use the original Yamato hull.
That's a pretty liberal take on the Yamato's last mission from what I've read however. Yes, she was to be sacrificed, but she was supposed to beach herself and become an emplaced battery off of Okinawa. IIRC, the dive information form the Yamato shows she was not sunk by scuttling BTW, it was the 10 torpedoes and 23 aerial bombs that forced a roll followed by a massive explosion that sent her to the bottom and left only 300 out of 2,798 as survivors. I'm not a fan of nationalistic revisionist history (including our own). Yamato was sunk, Bismark was sunk. Scuttling didn't even factor into the equation.
All of which has nothing to do with the bravery of the men who embarked on what they KNEW was a one way mission (They were not given enough fuel to return).
The reason the original language version is so hard to find is because when they show the history of the namesake ship, they show American dive bombers peeling off and destroying men and material in a graphic (for the time) attack. Later when the Gamilons make their first bombing run on the new Yamato, they use the exact same flight/dive pattern, follow the same course. It was felt this might honk off Americans, so it was cut and the nameof the ship changed to the Argo.
"There's a DUDE. He's got the THING. You need to KILL HIM, you need to KILL THE DUDE WITH THE THING, and subsequently, TAKE THE THING!" - via Dave M.
I declare Nerd Doctor Shenanigans!Originally Posted by Michael Hopcroft
The ship:
The mission:Originally Posted by US NAVY, History Department
Originally Posted by US NAVY, History Department
Nihil tam absurde dici potest, quod non dicatur ab aliquo philosophorum.
I remember the episode where the WMG was fired for the first time, when theOriginally Posted by proditor
Argo was in orbit over Jupiter and they needed to deal with the Gamilon
"floating continent" base. Not only did the blast destroy the base, but the re-
coil from the WMG knocked the ship backwards and down into Jupiter's atmo-
sphere.
Now that was some serious Grade-A bang-bang.
Major Tom![]()
Matsumoto was also responsible for Galaxy Express 999, a popular space fantasy about a train that travels between the stars and a war between robots and humans. Of course, the show was also about a young boy dealing with his first major crush on the gorgeous, mysterious Matael, who is one of anime's iconic beauties.
Apparently people either like these settings or they don't. I have an anime expert friend who can't stand Matsumoto. But I love his work. Go figure.
(And with that I reach my 600th post)![]()
6th Edition is for entertainment purposes only.
"Those who cannot remember the past are condemned to make crummy re-imaginings. "
I think you could do a viable game setting after the Gamilon war..i.e. after the Yamato/Argo returns with the cure for the Earth. Have it set right before the Comet Empire invasion since at this point Earth has a number of other ships that you could put the party on. That way you could leave the Yamato/Argo alone and have it as an awesome NPC. With the GM controlling the Wave Motion Gun you don't have to worry about the party wanting to go and use it against every enemy you come across.
It would be like letting Ewoks controlling the Death Stars' main planet killing weapon....
Don't bring a butter knife to a steak knife fight!
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