Steve will probably have a few answers to these questions, but I thought I'd get a few opinions. What, in your opinion, is the best way to build a heroic-level mage in the Hero System 5?
Some possibilities that come to mind:
1. Take a VPP and have the player pre-generate a spellbook with as many spells as he likes. This would create a versatile but less powerful mage, as the control cost could mean he couldn;t cast excessively potent spells.
2. Buy the mage's powers as a Multipower with ultra slots for each spell, for the character who knows a small-to-moderate number of powerful spells. This might be a good combination for battle mages.
3. Build and buy each spell as an individual power. The character either knows only a few spells or can do nothing else but cast spells. To get a decent variety, each spell would need to have massive amounts of limitations stacked onto it.
Is there some other option I'm not considering?



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