Neato! Let's try GURPS now!
Turn 1. Granny Waits.
Turn 2
In GURPS Lefty does 1d+1 swing, his chair acting as a light club. Before he resolves his roll against the window, Granny using her wait maneuver opens fire. She fires 3 bullets at Lefty as he whirls on the window behind him. She hits him only once, though, in the torso or back for 8 HP damage. Lefty has a Major Wound. His move and dodge are cut by 1/2 and is -4 to his DX and IQ rolls due to shock until the end of the next turn. He must also make a HT roll due to the major wound or be stunned, fail by 5 or more and Lefty will lose conciousness. He just makes his HT roll.
Lefty rolls a 6 for a total of 7 damage with his chair. A plate glass window is DR 1 HP 3, so he shatters it on the first try.
Turn 3
Granny has a speed of 4.75 Lefty has a speed of 5.00. Lefty leaps out the 2nd window and falls to the street below taking 10 HP damage and breaking his left leg. Lefty is now at negative HP and must roll under HT to remain concious. He fails and loses conciousness. Granny sees Lefty fall and hit the pavement limp, and goes downstairs to check on him. Because she's not a loon, she doesn't jump from a 2 story window onto the pavement below.
This exchange has taken 3 seconds, and the combat ends. Granny may never meet the cop or be shot.
This is fun! Anyone want to convert this combat to another system to see how it plays out?

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