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Thread: Global Guardians PBEM Campaign Openings

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    Re: Global Guardians PBEM Campaign Openings

    Quote Originally Posted by Gary Ciaramella
    I like your guidelines, Jack... but I can almost guarantee that some of the folks I have gamed with offline recently would balk at them. It is all a matter of how the player in question was brought up I think.
    That's a very good point, I think.

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    Re: Global Guardians PBEM Campaign Openings

    Worldmaker has some extensive guidelines for his game but they are fair and apply to everyone. He hasn't played favorite and they are all there to enforce the feel and continuity of his setting. Given the nature of Hero you have to enforce some guidelines or you will get characters that are all over the map. For some games that works (It did for Bay City), but if you want a definite mood and feel, you have to lay down some ground rules.

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    Re: Global Guardians PBEM Campaign Openings

    Worldmaker I saw the mention of one of the groups needing a M-A type...I have an old character who would fit this but I do not have any of the books to convert him to 5th edition...Mayhap I can type him up ans send him to you and you could convert him for me and tell me if he qualifies to be in the campaign.
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    Re: Global Guardians PBEM Campaign Openings

    Quote Originally Posted by Corven_Ren
    Worldmaker I saw the mention of one of the groups needing a M-A type...I have an old character who would fit this but I do not have any of the books to convert him to 5th edition...Mayhap I can type him up ans send him to you and you could convert him for me and tell me if he qualifies to be in the campaign.

    You can submit a 4th Ed character. Campaign 3 is the one in need of a martial artist.

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    Re: Global Guardians PBEM Campaign Openings

    One more question is Dirty Infighting a legal M-A in your game or even a custom M-A I made up. Here it is

    Dragon Style Martial Art 25pts total
    Backfist (Defensive Strike)
    Side Kick (Martial Strike)
    Dragon Claw (Offensive Strike)
    Dragon's Tail (Foot Sweep)
    Dragon's Scale (Block)
    Dragon's Jaw (Choke Hold)
    Last edited by Corven_Ren; Oct 4th, '04 at 05:27 PM.
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    Re: Global Guardians PBEM Campaign Openings

    Quote Originally Posted by Corven_Ren
    One more question is Dirty Infighting a legal M-A in your game or even a custom M-A I made up. Here it is

    Dragon Style Martial Art 25pts total
    Backfist (Defensive Strike)
    Side Kick (Martial Strike)
    Dragon Claw (Offensive Strike)
    Dragon's Tail (Foot Sweep)
    Dragon's Scale (Block)
    Dragon's Jaw (Choke Hold)
    I'd need to see a more detailed breakdown, including OCV/DCV bonuses and penalties, maneuver costs, and so on. Also, some background information on how the art was developed and by whom.

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    Re: Global Guardians PBEM Campaign Openings

    Fair enough (though perhaps the maneuvers are just the standard maneuvers with different names).But Worldmaker, did you set up the website images of the various Global Guardian members to link to their character sheets? If you did, you have a lot of bad links.
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    Re: Global Guardians PBEM Campaign Openings

    Quote Originally Posted by Southern Cross
    Fair enough (though perhaps the maneuvers are just the standard maneuvers with different names).
    Yeah, but I'm a bit obsessive that way. <G>





    But Worldmaker, did you set up the website images of the various Global Guardian members to link to their character sheets? If you did, you have a lot of bad links.
    We are switching everything from .html format to a .php format, and sometimes we miss links. Thanks for the catch.

    The links to the character sheets should work fine now.

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    Re: Global Guardians PBEM Campaign Openings

    Quote Originally Posted by Southern Cross
    But Worldmaker, did you set up the website images of the various Global Guardian members to link to their character sheets? If you did, you have a lot of bad links.
    They're in the process of converting the character sheets to PHP. Replace the .html extension with .php, and most of them will come up.

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    Re: Global Guardians PBEM Campaign Openings

    Did anyone at GGU develop an export template for PHP for the HDC files? I only just recently (like the other day) figured out how that would work.
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    Re: Global Guardians PBEM Campaign Openings

    Ok Worl;d Maker here you go a more detailed breakdown. I am converting the character I wanna use with the demo version of Hero designer

    Dragon Style Martial Art
    Backfist (Defensive Strike) 5 pts +1 OCV/ +# DCV
    Side Kick (Martial Strike) 4 pts 0 OCV/ +2 DCV
    Dragon Claw (Offensive Strike) 5 pts -2 OCV/+1 DCV
    Dragon's Tail (Foot Sweep) 3 pts +2 OCV/-1 DCV Target falls
    Dragon's Scale (Block) 4 pts +2 OCV/+2 DCV: block
    Dragon's Jaw (Choke Hold) 4 pts -2 OCV/ 0 DCV grab one limb

    The Dragon Style here is not the same as the traditional dragon style of kung fu created by the Shaolin Monk but is an altered version of that martial art created by my characters ancestor in 1875 and was passed down through the family for generations until 1920 when a school of the dragon style was opened that year.

    If you need an even more detailed origin of the art I can provide it.
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    Re: Global Guardians PBEM Campaign Openings

    Quote Originally Posted by zornwil
    Did anyone at GGU develop an export template for PHP for the HDC files? I only just recently (like the other day) figured out how that would work.
    I'd be happy to help you with that if you want, zornwil. I wrote the export templates for my gaming group's website.

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    Re: Global Guardians PBEM Campaign Openings

    Thanks much. I'm using a multi-character export to HTML and basically am interested in seeing how anyone is implementing PHP. Right now I'm in a state of functionality but am considering where I want to take it. How's yours working/what sort of setup are you running? I'll PM you my email address in a moment.
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    Re: Global Guardians PBEM Campaign Openings

    Quote Originally Posted by zornwil
    Did anyone at GGU develop an export template for PHP for the HDC files? I only just recently (like the other day) figured out how that would work.
    We've got people working on it, but I haven't heard an update in a while.

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    Re: Global Guardians PBEM Campaign Openings

    I am going to assume the characters whose sheets I can read on the site are characters who are already approved.

    So, my question is this. Are most GMs that loose with what they allow the players to do? I certainly am not.

    Specifically I am talking about.

    Elemental controls that don't particularly fit a visible concept (someone had Atomic Strength or something like that, which could be ANYTHING).

    Stats (including speed) in an elemental control.

    It may or may not be ok by the rules, but "reluctant to kill" is not a disadvantage. If anything that is the default human psychological behavior, and thus is not worth points.

    One of the characters is a speedster concept, with the usual flight only on surfaces. Then later on the sheet I see his running bought down some, with the excuse of "Slow".

    Many of the characters have basically the same disadvantage repeated 2-6 times on their character sheet. They will have multiple extremely overlapping psychological limitations, which are then repeated as social limitations.

    Code vs killing characters with multi killing attacks.

    So basically I am just wondering if I am too strict, or does this game have looser guidelines?


    EDIT

    Specifically it was this set of limitations that just jumped out at me. 75 points of limitations that overlap to a huge degree.


    10 Psychological Limitation: Showoff
    10 Psychological Limitation: Womanizer
    10 Psychological Limitation: Vain About His Looks
    10 Social Limitation: Cocky
    10 Social Limitation: Easy to Read
    5 Social Limitation: Obnoxious Drunk
    10 Social Limitation: People Who Are Attracted to the Character Fall All Over Him
    10 Social Limitation: Seen as a Horndog

    Last edited by paigeoliver; Oct 5th, '04 at 04:41 AM.

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