Re: Plot Device: Techlandia
At its base, the anti-tech effect work allow tech to work if it in involves any type of human-manufactured material. This would automatically rule out most common types of tech, such as power-armor, radios, and any electronic devices.
However, as to whether other items work or not, you can base that on the plot of the adventure. For example, if the Scarlet Archer has not been the central character of a story in a while, you can say that his bow and arrows are non-tech enough that they still work, though maybe not the trick arrows. If he was the central character of the last several stories, however, you can always determine that because his bow, the bowstring, and the arrows were manufactured on man-made tools, they won't work. (But remember this rationale when determining the other characters powers).
To be close to the restriction that was presented in the original premise, you could use a similar rationale as this. For example, the explorer's lever didn't work because they had to drag a log over to the rock-fulcrum, and therefore the lever is of "human manufacture." The same would occur with the pulley, if the person threw the rope over the tree.
However, to get around the limitation as to the human body, you could say that the effect does not apply to organic tech. Therefore, the human body would not be affected by the anti-tech effect. For an added twist, you could also say that the effect does not apply to techno-organic technology. As the explorers probably did not have any such items with them, they could not observe this exception. However, maybe Dr. Destroyer (or whoever commissions the trip) believes this may be the situation, and he wants the characters to explore and find out (though of course he doesn't tell the PC's about his suspicions straight out). Then, its up to you to decide whether such tech exists. And if their are inhabitants, couldn't they have used such tech to hide their presence from the original explorers?
This is just off the top of my head. Pick to your hearts content.
Last edited by Battlestaff; Oct 25th, '04 at 05:40 AM.
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