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Thread: Stargate Hero

  1. #16
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    Re: Stargate Hero

    Say, Shem: when you said that you couldn't find a lot on "Stargate HERO" here, it occurred to me that you might not have looked at the Old Forum Archives, since they don't show up via a Search. I took a look and found a few things that might interest people, such as this thread with various packages for SG1 characters:
    http://www.herogames.com/oldForum/StarHero/000143.html

    John Tynes wrote about 30,000 words for an SG1 game for West End Games before it failed, which he's put up on his website:
    http://www.johntynes.com/rl_sg0.html

    Fellow board member Herolover has written up a fair amount of Stargate HERO material, which he offers via e-mail at bjgm@redbow.net . His only condition is that you give him your feedback.
    "It's the Hero boards, ask for a crayon, we build a crayola factory."

    -- RexMundi

  2. #17
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    Re: Stargate Hero

    Quote Originally Posted by RDU Neil
    This is a really important point, especially as Shem is new to Hero. Rep to you. There is no "right way" to simulate a character. What Shem built on 150 points works really well as Jack. Does it match exactly what someone else thinks makes up Jack... probably not, but it is a solid, playable character... and easily would work as Jack O'Neill from the movie or season one of SG-1.
    Good reminder. Look at any thread on a popular character or series and you will see dozens of different points of view. None are wrong, just not right for your game.

    I did not mention it earlier (or did I) but that is a pretty good first stab at Jack.

    Keep up the work and keep posting the Hero Files

  3. #18
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    Re: Stargate Hero

    Quote Originally Posted by Lord Liaden
    Say, Shem: when you said that you couldn't find a lot on "Stargate HERO" here, it occurred to me that you might not have looked at the Old Forum Archives, since they don't show up via a Search. I took a look and found a few things that might interest people, such as this thread with various packages for SG1 characters:
    http://www.herogames.com/oldForum/StarHero/000143.html

    John Tynes wrote about 30,000 words for an SG1 game for West End Games before it failed, which he's put up on his website:
    http://www.johntynes.com/rl_sg0.html

    Fellow board member Herolover has written up a fair amount of Stargate HERO material, which he offers via e-mail at bjgm@redbow.net . His only condition is that you give him your feedback.
    Thanks for the links, this should keep me busy for a while trawling through this lot.

    Cheers
    Shem
    All Concept, No Crunch.

  4. #19
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    Re: Stargate Hero

    Quote Originally Posted by Eosin
    Good reminder. Look at any thread on a popular character or series and you will see dozens of different points of view. None are wrong, just not right for your game.

    I did not mention it earlier (or did I) but that is a pretty good first stab at Jack.
    Thanks


    Quote Originally Posted by Eosin
    Keep up the work and keep posting the Hero Files
    Will do.
    All Concept, No Crunch.

  5. #20
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    Re: Stargate Hero

    I should have stated more emphatically, I like both characters. I would second my interest in seeing two similar takes on each of the three other team members.


    If I was to find the energy to do this (and had the first seven seasons on DVD for reference), I'd make a Jaffa Package Deal with just the bare bones of what Jaffa do, since that seems to be the most contentious part of doing a Teal'c writeup. Then I'd go from there.

    One of my regular group members mentioned doing a Jaffa Package. I'll have to ask him if he did it; if so, I'll post it.

  6. #21
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    Re: Stargate Hero

    Not sure if you're interested, but I know Dan Simon ran a Stargate game at HeroCentral for a while...

    He may have something interesting to add if you were to ask him.

  7. #22
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    Re: Stargate Hero

    Just as an aside, I've read the Stargate novels, and the Horus Guards in them were much superior to Jaffa; in fact, under most circumstances, they beat the crap out of US Marines and Special Forces with ease. I was severely disappointed that the Jaffa in the SG-1 series were so tomato-can.

    I'd like to run a Stargate variant with novel-type Horus Guards instead of cannon-fodder Jaffa; what kind of skillset and other goodies might we be talking about here?
    put an -r at the end of my name...

  8. #23
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    Updated Jack

    Here is my 2nd draft of Jack

    <font size=+1><b>Colonel Jonathan "Jack" O'Neill </b></font>

    Player:

    <table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val**</b></font></td><td><font size=2><b>Char***</b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>15**</font></td><td><font size=2><b>STR</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>14**</font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>14**</font></td><td><font size=2><b>CON</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>15**</font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>15**</font></td><td><font size=2><b>INT</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>13**</font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>15**</font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>12**</font></td><td><font size=2><b>COM</b></font></td><td><font size=2>1</font></td></tr><tr><td><font size=2></font></td><td><font size=2>*</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6**</font></td><td><font size=2><b>PD</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>6**</font></td><td><font size=2><b>ED</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>4**</font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>7**</font></td><td><font size=2><b>REC</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>30**</font></td><td><font size=2><b>END</b></font></td><td><font size=2>1</font></td></tr><tr><td align="right"><font size=2>30**</font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2>*</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"**</font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"**</font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>3"**</font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 77

    <table border="0" cellpadding="0"><tr><td align="right"><b>Cost**</b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">5**</td><td>Luck 1d6*</td><td valign="top" align="right">0</td></tr></table><b>Powers Cost:</b> 5


    <table cellpadding="0" border="0"><tr><td align="right"><b>Cost**</b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">8**</td><td>+1 with All Combat*</td></tr><tr><td valign="top" align="right">3**</td><td>+1 with any three maneuvers or a tight group of attacks*</td></tr><tr><td valign="top" align="right">0**</td><td>Climbing 8-*</td></tr><tr><td valign="top" align="right">3**</td><td>Combat Piloting 12-*</td></tr><tr><td valign="top" align="right">3**</td><td>Concealment 12-*</td></tr><tr><td valign="top" align="right">0**</td><td>Conversation 8-*</td></tr><tr><td valign="top" align="right">0**</td><td>Deduction 8-*</td></tr><tr><td valign="top" align="right">3**</td><td>Demolitions 12-*</td></tr><tr><td valign="top" align="right">3**</td><td>Fast Draw 12-*</td></tr><tr><td valign="top" align="right">3**</td><td>Interrogation 12-*</td></tr><tr><td valign="top" align="right">3**</td><td>KS: Military organizations 12-*</td></tr><tr><td valign="top" align="right">3**</td><td>KS: Small Unit Tactics 12-*</td></tr><tr><td valign="top" align="right">3**</td><td>KS: Strategic Planning 12-*</td></tr><tr><td valign="top" align="right">0**</td><td>Language: English (idiomatic) (4 Active Points)*</td></tr><tr><td valign="top" align="right">2**</td><td>PS: Spec Ops 11-*</td></tr><tr><td valign="top" align="right">2**</td><td>PS: USAF Colonel 11-*</td></tr><tr><td valign="top" align="right">0**</td><td>Persuasion 8-*</td></tr><tr><td valign="top" align="right">1**</td><td>SS: Astronomy 8-*</td></tr><tr><td valign="top" align="right">3**</td><td>Security Systems 12-*</td></tr><tr><td valign="top" align="right">0**</td><td>Shadowing 8-*</td></tr><tr><td valign="top" align="right">3**</td><td>Stealth 12-*</td></tr><tr><td valign="top" align="right">3**</td><td>Survival 12-*</td></tr><tr><td valign="top" align="right">3**</td><td>Systems Operation 12-*</td></tr><tr><td valign="top" align="right">0**</td><td>TF: Combat Aircraft*</td></tr><tr><td valign="top" align="right">3**</td><td>Tactics 12-*</td></tr><tr><td valign="top" align="right">5**</td><td>WF: Small Arms, Goa'uld Weapons, Knife, Unarmed Combat*</td></tr></table><b>Skills Cost: </b>60

    <table cellpadding="0" border="0"><tr><td align="right"><b>Cost**</b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">2**</td><td>Contact: General Hammond 11-*</td></tr><tr><td valign="top" align="right">2**</td><td>Contact: Thor 11-*</td></tr><tr><td valign="top" align="right">4**</td><td>Military Rank: Colonel USAF*</td></tr></table><b>Perks Cost:</b> 8


    <table border="0" cellpadding="0"><tr><td align="right"><b>Cost**</b></td><td><b>Equipment</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">**</td><td><b><i>FN P90: </i></b>(Total: 65 Active Cost, 19 Real Cost) RKA 2d6, Autofire (5 shots; +1/2), 50 Charges (50; +1/2) (60 Active Points); OAF (-1), STR Minimum 10 (STR Min. Cannot Add/Subtract Damage; -1), Beam (-1/4), Real Weapon (-1/4) (Real Cost: 17) plus +1 with Ranged Combat, Required Hands One-Handed (+0) (5 Active Points); OAF (-1), Real Weapon (-1/4) (Real Cost: 2) [<b>Notes:</b> The P90 comes with clear magazines so that the user can check the ammunition status as a Zero-phase action]*</td><td valign="top" align="right">[50]</td></tr><tr><td align="right" valign="top">**</td><td><b><i>Beretta Model 92/92FS: </i></b>(Total: 20 Active Cost, 6 Real Cost) RKA 1d6+1, 16 Charges (15; +0) (20 Active Points); OAF (-1), STR Minimum 9 (STR Min. Cannot Add/Subtract Damage; -1), Beam (-1/4), Real Weapon (-1/4) (Real Cost: 6)*</td><td valign="top" align="right">[16]</td></tr></table><i>Equipment costs shown above are for reference only, and are not included in Total Cost.</i>

    <table cellpadding="0" border="0"><tr><td align="right"><b>Val**</b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">5**</td><td>DF: Military Uniform (Easily Concealed; Noticed and Recognizable; Detectable By Virtually Everyone)*</td></tr><tr><td valign="top" align="right">25**</td><td>Hunted: The System Lords 11- (Mo Pow, NCI, Harshly Punish)*</td></tr><tr><td valign="top" align="right">10**</td><td>Psych. Lim.: Military Honour (Common, Moderate)*</td></tr><tr><td valign="top" align="right">15**</td><td>Psych. Lim.: Humble/Self-Effacing (Common, Strong) [<b>Notes:</b> The character tries to defelct attention away from his intelligence and abilities by sarcasm and acting dumb.]*</td></tr><tr><td valign="top" align="right">20**</td><td>Soc. Lim.: Subject to Orders (Very Frequently, Major)*</td></tr></table>
    <b>Disadvantage Points:</b> 75
    <br>
    <b>Base Points:</b> 75
    <b>Experience Required:</b> 0
    <b>Total Experience Available:</b> 0
    <b>Experience Unspent:</b> 0
    <b>Total Character Cost:</b> 150
    <br>
    <table width="100%" valign="top"><tr valign="top"><td><b>Height:&nbsp;</b>1.86 m</td><td><b>Hair:&nbsp;</b>Brown</td></tr><tr valign="top"><td><b>Weight:&nbsp;</b>100.00 kg</td><td><b>Eyes:&nbsp;</b>Dark Brown</td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b>Appearance:&nbsp;</b></td></tr><tr valign="top"><td colspan=2><b>Personality:&nbsp;</b></td></tr><tr valign="top"><td colspan=2><b>Quote:</b></td></tr><tr valign="top"><td colspan=2><b>Background:&nbsp;</b>When Jack joined the Air Force at 18 years of age, he quickly proved to be someone with great potential. He was promptly assigned to a special training program for covert operations/infiltration, where he was trained in such skills as wilderness survival, assassination, the manufacture and detonation of explosives and he proved to be a field expedience specialist. He resigned from the service when his son Charlie died by accidentally shooting himself with Jack's gun. Jack never recovered from the loss, which eventually tore him and his wife apart. As a result of his depressed state and willingness to die he was recalled by his former commanding officer to go through the Stargate on the first mission to Abydos. But instead, the mission gave him a new desire to live.</td></tr><tr valign="top"><td colspan=2><b>Powers/Tactics:&nbsp;</b></td></tr><tr valign="top"><td colspan=2><b>Campaign Use:&nbsp;</b></td></tr></table>

    Let me know what you think.

    Cheers
    Shem

    Jack HD File
    Last edited by shem_whistler; Nov 23rd, '04 at 04:48 PM.
    All Concept, No Crunch.

  9. #24
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    Sam Carter

    Here is my first draft of Sam

    <font size=+1><b>Captain Samantha "Sam" Carter </b></font>

    Player:

    <table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val**</b></font></td><td><font size=2><b>Char***</b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>13**</font></td><td><font size=2><b>STR</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>13**</font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>9</font></td></tr><tr><td align="right"><font size=2>12**</font></td><td><font size=2><b>CON</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>12**</font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>20**</font></td><td><font size=2><b>INT</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>11**</font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>12**</font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>14**</font></td><td><font size=2><b>COM</b></font></td><td><font size=2>2</font></td></tr><tr><td><font size=2></font></td><td><font size=2>*</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>4**</font></td><td><font size=2><b>PD</b></font></td><td><font size=2>1</font></td></tr><tr><td align="right"><font size=2>4**</font></td><td><font size=2><b>ED</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>3**</font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>7</font></td></tr><tr><td align="right"><font size=2>5**</font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>25**</font></td><td><font size=2><b>END</b></font></td><td><font size=2>1</font></td></tr><tr><td align="right"><font size=2>25**</font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2>*</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"**</font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"**</font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2 1/2"**</font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 47



    <table cellpadding="0" border="0"><tr><td align="right"><b>Cost**</b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">5**</td><td>+1 with Ranged Combat*</td></tr><tr><td valign="top" align="right">3**</td><td>Combat Piloting 12-*</td></tr><tr><td valign="top" align="right">3**</td><td>Computer Programming 13-*</td></tr><tr><td valign="top" align="right">3**</td><td>Demolitions 13-*</td></tr><tr><td valign="top" align="right">3**</td><td>Electronics 13-*</td></tr><tr><td valign="top" align="right">3**</td><td>Inventor 13-*</td></tr><tr><td valign="top" align="right">3**</td><td>KS: Codes and Cyphers 13-*</td></tr><tr><td valign="top" align="right">3**</td><td>KS: Computer Interfaces 13-*</td></tr><tr><td valign="top" align="right">3**</td><td>KS: Computer Security 13-*</td></tr><tr><td valign="top" align="right">3**</td><td>KS: Military Science 13-*</td></tr><tr><td valign="top" align="right">7**</td><td>PS: Astrophysicist 17-*</td></tr><tr><td valign="top" align="right">4**</td><td>PS: USAF Captain 13-*</td></tr><tr><td valign="top" align="right">6**</td><td>SS: Astrophysics 16-*</td></tr><tr><td valign="top" align="right">5**</td><td>SS: Goa'uld Technology 15-*</td></tr><tr><td valign="top" align="right">6**</td><td>SS: Mathematics 16-*</td></tr><tr><td valign="top" align="right">5**</td><td>SS: Physics 15-*</td></tr><tr><td valign="top" align="right">5**</td><td>SS: Software Engineering 15-*</td></tr><tr><td valign="top" align="right">6**</td><td>SS: Stargate Technology 16-*</td></tr><tr><td valign="top" align="right">3**</td><td>Stealth 12-*</td></tr><tr><td valign="top" align="right">3**</td><td>Survival 13-*</td></tr><tr><td valign="top" align="right">3**</td><td>Systems Operation 13-*</td></tr><tr><td valign="top" align="right">0**</td><td>TF: Combat Aircraft*</td></tr><tr><td valign="top" align="right">3**</td><td>Tactics 13-*</td></tr><tr><td valign="top" align="right">5**</td><td>WF: Small Arms, Goa'uld Weapons, Knife, Unarmed Combat*</td></tr></table><b>Skills Cost: </b>93

    <table cellpadding="0" border="0"><tr><td align="right"><b>Cost**</b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">3**</td><td>Fringe Benefit: Military Rank - Captain*</td></tr><tr><td valign="top" align="right">4**</td><td>Fringe Benefit: Ex-Host [<b>Notes:</b> Being an ex-host of a Tok'ra Symbiant means that Sam can use Goa'uld technology that others cannot activate.]*</td></tr></table><b>Perks Cost:</b> 7

    <table cellpadding="0" border="0"><tr><td align="right"><b>Cost**</b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">3**</td><td>Lightning Calculator*</td></tr></table><b>Talents Cost:</b> 3


    <table cellpadding="0" border="0"><tr><td align="right"><b>Val**</b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">5**</td><td>DF: Military Uniform (Easily Concealed; Noticed and Recognizable; Detectable By Virtually Everyone)*</td></tr><tr><td valign="top" align="right">25**</td><td>Hunted: The System Lords 11- (Mo Pow, NCI, Harshly Punish)*</td></tr><tr><td valign="top" align="right">10**</td><td>Psychological Limitation: Passionate About Science (Common, Moderate) [<b>Notes:</b> This character is emotionally involved about a certain specific subject. When talking about this subject, he speaks emphatically and with great emotion. When acting toward this subject, he does so with verve and zest. His enthusiasm for the subject seems boundless, and he never backs off of it if he can help it. The frequency is determined by how common the subject is. In order to avoid acting in this manner, the character must make an Ego Roll.]*</td></tr><tr><td valign="top" align="right">20**</td><td>Soc. Lim.: Subject to Orders (Very Frequently, Major)*</td></tr><tr><td valign="top" align="right">15**</td><td>Social Limitation: Woman in a Man's Galaxy (Occasionally, Severe) [<b>Notes:</b> Many cultures encountered through the Stargate consider women to be inferior, this beliefs make it harder for Sam to interact with them.]*</td></tr></table>
    <b>Disadvantage Points:</b> 75
    <br>
    <b>Base Points:</b> 75
    <b>Experience Required:</b> 0
    <b>Total Experience Available:</b> 0
    <b>Experience Unspent:</b> 0
    <b>Total Character Cost:</b> 150
    <br>
    <table width="100%" valign="top"><tr valign="top"><td><b>Height:&nbsp;</b>1.75 m</td><td><b>Hair:&nbsp;</b>Blond</td></tr><tr valign="top"><td><b>Weight:&nbsp;</b>100.00 kg</td><td><b>Eyes:&nbsp;</b>Blue</td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b>Appearance:&nbsp;</b></td></tr><tr valign="top"><td colspan=2><b>Personality:&nbsp;</b></td></tr><tr valign="top"><td colspan=2><b>Quote:</b></td></tr><tr valign="top"><td colspan=2><b>Background:&nbsp;</b>Major Samantha Carter has served in the Pentagon and undergone special training she holds a PHD in Quantum Mechanics and is a plasma/particle physics expert which is why she is one of the leading experts on "gate" technology. She has read every bit of information known to exist and has studied the permutations of the "gate" symbols at length. When the plug was pulled on her "gate" research project she was transferred to another base, where she continued her research in private. She was able to resume her work with the "gate" when the SGC was assembled and became part of the SG1 allowing her to travel through the "gate" and expand her research further. Sam is a loyal member of SG1 and regards the other members of the team as part of her family. Her military training and scientific knowledge is a valuable asset to SGC.</td></tr><tr valign="top"><td colspan=2><b>Powers/Tactics:&nbsp;</b></td></tr><tr valign="top"><td colspan=2><b>Campaign Use:&nbsp;</b></td></tr></table>

    Same again, please let me know.

    Cheers
    Shem
    All Concept, No Crunch.

  10. #25
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    Re: Stargate Hero

    You forgot that Sam can sense Naquida. Also because she is an ex-host.

  11. #26
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    ooops

    Quote Originally Posted by Tim
    You forgot that Sam can sense Naquida. Also because she is an ex-host.
    D'oh! Good point that man.

    *Dashes off to kickstart HD.*

    Cheers
    Shem
    All Concept, No Crunch.

  12. #27
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    Re: Stargate Hero

    I am currently in a Stargate Hero game - will be going Friday night to deal with it. We don't have writeups for the big 4 because the game goes that Daniels and O'Niel were captured during the first time to Abados (the movie) and we were sent in to find them a year later. They're now being deprogrammed from being Ja'fa (complete with snakes in bellies).

    Gotta love those alternate timelines. It's a blast - especially since we don't have to make the 'bonehead' manuvers in order to fill an hour's show (why don't they ever, or rarely ever, use ATV's? :P)
    "Vote for MarkusDark, because you're nobunny until some bunny wuvs you."

  13. #28
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    Re: Stargate Hero

    Great work on the write-ups.

    One thing that cccurred to me during the revising of O'Neill, was that he ought to have an overall level that only applies while taking "the direct approach".

    Something that popped into my head now, is that Carter really is a very smart character, but I wonder if maybe her INT should be a bit lower, but with a level or two on INT rolls (or maybe just "all science skills")? Also, the Scientist skill enhancer wouldn't be out of place.

  14. #29
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    Re: Stargate Hero

    Quote Originally Posted by Victor
    Great work on the write-ups.
    Thanks


    Quote Originally Posted by Victor
    One thing that cccurred to me during the revising of O'Neill, was that he ought to have an overall level that only applies while taking "the direct approach".
    Sounds interesting, how would that work exactly? I'm not familiar with that mechanic.


    Quote Originally Posted by Victor
    Something that popped into my head now, is that Carter really is a very smart character, but I wonder if maybe her INT should be a bit lower, but with a level or two on INT rolls (or maybe just "all science skills")? Also, the Scientist skill enhancer wouldn't be out of place.
    I went with the high INT as I saw in the Sidekick character stats examples that 14-20 was Einstein level, and everyone is always saying that she is the best scientist in her field. And she is this series 'Data' or 'Spock' character.

    Again how does that work with the level on Scicnce Skills? Is that and the Scientinst enhancer in Sidekick?

    I'm off to check now....

    Cheers for the feedback
    Shem
    All Concept, No Crunch.

  15. #30
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    Re: Stargate Hero

    You could buy a 5 point skill level "+1 with Science Skills"

    If I would do anything stat-wise it would be to bump her EGO to a 13-14.

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