Code:
Val CHA Cost Roll Notes
25 STR 15 14- Lift 800 kg; 5d6 HTH Damage
26 DEX 48 14- OCV: 9 / DCV: 9
25 CON 30 14-
16 BODY 12 12-
25 INT 15 14- PER Roll -
26 EGO 32 14- ECV: 9
30 PRE 20 15- PRE Attack: 6d6
16 COM 3 12-
18 PD 13 Total: 18 PD
18 ED 13 Total: 18 ED
7 SPD 34 Phases: 2, 4, 6, 7, 9, 11, 12
12 REC 4
70 END 10
50 STUN 8
Total Characteristics Cost: 257
Movement: Flight: 12"
Leaping: 7" / 14"
Running: 8" / 16"
Swimming: 2" / 4"
Cost Powers & Skills
Martial Art: Le Drit
Maneuver OCV DCV Damage
4 Block +2 +2 Block, Abort
5 Ducking Fierce +1 -2 13d6 Strike
5 Flying Heel Stomp +1 +0 9d6 +v/5; Full Move
4 Flying Knee Thrust +2 +0 11d6 Strike
5 Flying Punch +2 -2 13d6 Strike; Half-Move Required
5 Power Uppercut -2 +1 13d6 Strike
3 Throw +0 +1 9d6 + v/5; Target Falls
16 Damage Classes: +4 with Le Drit
45 Psycho-Power: EC, 45-point powers
55 1) Psychic Vice: Drain DEX 2d6, EGO 2d6, BOECV (+1), Ranged (+1/2), END 10
45 2) Mind Control: Mind Control 14d6, Reduced Endurance (1/2 END; +1/4), END 4
45 3) Mind Reading: Telepathy 14d6, Reduced Endurance (1/2 END; +1/4), END 4
51 4) Psycho Crusher: Flight 12", No Noncombat Movement (-1/4) plus 8d6 EB,
AoE (Hex; +1/2), Continuous (+1), Personal Immunity (+1/4), No Knockback (-1/4),
No Range (-1/2), Linked (to Flight; -1/4)
56 5) Psychic Rage: Major Transform 3d6 (regular personality to berserk personality),
BOECV (+1), Based On EGO Not BODY (+1/4), END 9
8 Psychokinetic Channeling: HA +3d6; Hand-to-Hand Attack (-1/2), Visible (-1/4),
END 1
22 Scissors Kick: HA +11d6; Hand-to-Hand Attack (-1/2), Half-Move Required (-1/2),
Reduced Penetration (-1/4), Separate Attack Rolls Required (-1/4), END 5
6 Armored Shoulders and Boots: Armor (5 PD/5 ED); Activation Roll 11- or Locations 9
and 15-18 (-1), OIF (-1/2)
2 Leaping: +2" (total 7"), END 2
4 Running: +2" (8" total), END 2
15 Focus: Mental Defense (20 points)
30 Telepathy: Mind Link, any willing mind, up to 6 other minds
Perks:
10 Fringe Benefit: Head of State (Mriganka)
100 Bases, Followers, and Vehicles as needed.
15 Money: Filthy Rich
12 Reputation: world crime lord (on earth; 14-) +4/+4d6
Any other Followers, Vehicles, or Bases he might possibly need.
Talents:
15 Combat Sense 14-
27 Danger Sense (Sense, Out of Combat, Immediate Area) 14-
Skills:
30 Combat Skill Levels: +6 with Hand-to-Hand
20 Combat Skill Levels: +4 with Psycho-Power Elemental Control
3 AK: Mriganka 14-
3 Analyze Style 14-
3 Breakfall 14-
0 Climbing 8-
3 Computer Programming 14-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
3 Interrogation 15-
3 KS: Le Drit 14-
3 KS: Martial World 14-
3 KS: Mysterious and Strange Lore 14-
4 KS: Streetfighting Arenas 15-
4 Language: English (idiomatic)
0 Language: Russian (native)
3 Lockpicking 14-
3 Oratory 15-
0 Paramedic 8-
3 Persuasion 15-
3 PS: Chief of Shadoloo and Dictator of Mriganka 14-
2 PS: Mercenary 11-
3 Psycho-Power 14-
3 Security Systems 14-
3 Stealth 14-
3 Streetwise 15-
3 Survival (Subtropical/Temperate) 14-
2 TF: Common Motorized Ground Vehicles
723 Total Powers & Skills Cost
980 Total Character Cost
300+ Disadvantages
10 Distinctive Features: Psycho-Power Aura (NC, Unusual Senses)
10 Distinctive Features: Style (Le Drit)
15 Hunted: Chun Li Xiang (LessPow) 14-
5 Hunted: Other Martial Artists Of Note (AsPow, Watching) 11-
15 Hunted: William F. Guile (LessPow, NCI) 11-
15 Hunted: Various Intelligence Agencies (AsPow, NCI, Watching) 14-
25 Psychological Limitation: Megalomania - Wishes To Control The World (VC, T)
20 Psychological Limitation: Obsessed With Controlling Mystic Items Of Power (VC, S)
15 Psychological Limitation: Sadist - Enjoys Bringing Misery To Others (C, S)
20 Reputation: Ruler of Shadoloo (ext) 14-
15 Reputation: World Warrior Champion 14-
15 Social Limitation: Public Identity (F, M)
500 Master of Shadoloo Bonus
980 Total Disadvantage Points
Background/History:
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