Re: Transfering Knowledge of the Gameworld (and other Homebrew Concerns)
One benefit I've found in low tech games (eg fantasy), is travel time and distance.
Your average tinker/trader is going to travel about 10 miles a day with his waggon and horsey. He is only going to be able to travel for about 4 or possibly 5 months without too many weather problems. Assuming the greatest distance path (straight line), he would have to spend half his time in travel outbound and half inbound. So he can travel 2.5 months outbound. We will figure he spends 20% of his time in stopovers etc (2 months = 60 days @ 10 miles / day = 600 miles). 600 miles in a best case scenario (assuming the weather is bright and sunny and the land is TOTALLY flat...yeah, that might happen). 600 miles is not very far.
Considering travel times etc, even a trader/tinker (who would be your best world traveler construct) would only be able to have seen a MAX of a 600 radius from their home port. Most people would have seen drastically less than that. Most would have MAYBE gotten to the next village or town or perhaps a nearby trading city. How much knowledge of the world would you expect them to have? At best they are going to know generalities (the capital of the Kingdom of Snord is in the east near the sea, trolls are mean) based on rumours and tavern tales.
The players, most likely, don't know much about their world. Before the first encounter with a troll, I gave each player a rumour sheet. It was filled with rumours that they had heard about trolls. Some were true, some were not. They had a great time discovering which were true.
As long as the GM is well prepared for each adventure and able to provide the players with the immediate knowledge they need, the players don't need to know much about the setting. Isn't half the fun in adventuring getting to see new things and people? My typical setting brief is about 1 or 2 pages long. The players get to keep it with them, for reference.
"Toute nation a le gouvernement qu'elle merite [Every country has the government it deserves]." --Josephe de Maistre, Lettres et Opuscules Inedites (1851) vol.1, letter 53 (15 August 1811)
"I've had a hell of a lot of fun and I've enjoyed every minute of it." --Errol Flynn, d. October 14, 1959
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