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Thread: Real Weapon added to the vehicle template for multipowers

  1. #1
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    Real Weapon added to the vehicle template for multipowers

    I am still goofing off with the xml for the templates but I did notice when copying stuff out of the ultimate vehicles guide (ion cannons speficially) that I had to add a custom modifier to give a multiplower the limitation Real Weapon. Is there any way that at least for teh vehicle template that this modifier can be changed to be listed as a limitation for a multipower? I am wondering because there are several weapons examples for vehicles that use real weapon as a limitation and I can obivously keep doing a custom modifier each time I just don't know how much time it would take to modify the template to list it. I am still working on it myself.

  2. #2
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    Hrrrm...

    Tell you what, we'll try this: I'm turning off _some_ of the "modifier intelligence" when dealing with a List. This means that all Advantages and Limitations (excepting the VPP-specific ones) will be available for any List (Lists, Multipowers, VPPs, etc.).

    The part of the modfier intelligence that I'm shutting down for lists is the part that matches up the types. For example, "Real Weapon" is set to the ATTACK type. It (normally) will only appear on Powers that contain the ATTACK type (template defined).

    We'll see how well this works with the next build....
    White Hats are for CISSPs

  3. #3
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    That sounds good to me.

    Can modifiers blong to more than one type? For example attack and defense?

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    Yes, they can.
    White Hats are for CISSPs

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