Yeah, Grond would be
fun for a one-off. He's powerful enough to give the PCs trouble, but if they fight smart they should be able to take him down in one turn.
But how often do PCs fight
smart? I'd say it would be a lot of fun to see if the PCs cound contain him, and how long it would take for them to do it.
Are these all experienced RPG'ers? Are they all experienced Champions players? That makes a differance.
A lot depends on things like relative CV. Grond has a 10 CV in HtH, but just a 6 CV otherwise. Do the characters in your group with ranges attacks have OCVs at 14+? If so, then they are doing head shots on Grond every phase on an 11-. But it you allow a PC with a 14 OCV, you don't belong behind the GM Screen.
Does everyone in the team have the Teamwork skill? If so, then those Combined Attacks are going to start hitting Grond like Thor's Hammer. But if everyone spent the points on the Teamwork skill, then that's what SHOULD happen.
It ALSO depends on if the team has a Mentalist or not. Give me the right Mental or Adjustment powers and I'll turn Grond into Snoopy in two Action Phases. And THAT isn't much fun for the rest of the group.
Even without a Mentalist, three PCs can put Grond down with the right mix of skills and teamwork. It might even take a full Turn. If one character is a total Munchkin, then he might be able to take Grond down with just a little help from the others. Then his character sheet should be ritually burned.
Without teamwork a group of 5 or so PCs will eventually be able to take Grond down. But they'll get pummeled, and it will take all night.
And THAT usually makes for a fun RPG session.

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