Hi Everyone,
I am wondering if anyone has given thought to a more enhanced damage model to firearms in Hero?
More to the point I have Dark Champions 4.2, Hero Rules 4.0 and 4.1 (second printing with some minor spelling errors fixed) Champions 4.2 and Hero 5 revised. In each I see what I feel are major flaws with the Gun combat system. Damage is based upon the Diameter/caliber of the bullet. There is no change for bullet type, ballistics or bullet velocity. While there is not a hyper exact science to Bullet Damage there is a lot more I feel we can do in the current system.
Has anyone already addressed these deficiencies or is this something that would be worth while for me to dive into?
TIA
Craig P
PS to give an idea of how far I have gone I have 10 distinct 9x19mm NATO/Parabelum bullets with 5 Barrel lengths each (50 total distinct rounds!)



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