Results 1 to 7 of 7

Thread: Possession and MASS mind control

  1. #1
    Join Date
    Feb 2003
    Location
    Bothell, WA
    Posts
    80
    Rep Power
    462

    Possession and MASS mind control

    Quote Originally Posted by Bluefire
    Possession and MASS mind control is easily done by making a Transform.

    What happens when the "MasterMind" transforms all the fans in a football stadium to "fanatically loyal cannonfodder"? Heroes are going to have to figure out how to deal with 50,000 people that they don't want to hurt.
    I was asked to elaborate, so here goes.

    First Possession: This is for possessing Normals. 5d6 Major Transform to Possessed being. Heals all-or-nothing by being exercised. note; as per pg. 153 I wrote this one up as a "Spirit" Transform, leaving all knowledge and physical traits the same. This ability was used by an Etheral Badguy. He would body jump to do whatever ugly thing he wanted to do that day.

    Mass Mindcontrol is done the same basic way, just your defining that the Major Transform affects the Mind. Turning the subject into a loyal follower. Slap an AE advantage on it and you have some nastiness going. Personally the Advantage Megascale will never make it into my campaign (I think its broke) and I warn against allowing it into your game.

    So what DO you do as a hero when 50,000 Fans in a stadium all become transformed by MasterMind?

    powergaming note: how ugly is sticky, persistant, End only to activate would this be? Bad guy walks in and "whispers" into one ear, then it spreads like a plague, transforming one person then the next. Victim would transform into a Mind Controlled person. (yes, this is a 1/2 advantage)

    -Jason

  2. #2
    Join Date
    Dec 2003
    Location
    Bournemouth, UK
    Age
    45
    Posts
    12,787
    Rep Power
    262685

    Re: Possession and MASS mind control

    Well, a competent GM would have a method for the hero to stop the power, whether it be take mastermind down or spray the crowd with salt crystals (which somehow breaks the mind control). My view is that a villain can't have a broken power, so long as the GM allows the players an opportunity to deal with it. It is good drama to have the players encounter a problem that seems insurmountable, get beaten back a time or two then come up with some brilliant and daring plan to save the day.

    Equally a competent GM would not allow a player character to have the power as it would spoil the enjoyment of the game for the others.

    There was a recent Authority storyline involving the sticky mind control you describe. It is fine as a story line, but the fact that you can build the powers using the rules doesn't mean there is a problem with the rules. If it breaks the game there is a problem with the way the rules are being used.
    ________________________________________

    The Ministry of Stupid Ideas

  3. #3
    Join Date
    Jun 2003
    Location
    Melbourne
    Age
    34
    Posts
    390
    Rep Power
    1637

    Re: Possession and MASS mind control

    Sticky, by the rules, doesn't work past the first one. The guy you mind control will be sticky - but the people he affects won't affect others.

    The way to do this, just like diseases, is a transform, as in your first suggestion - the people who are transformed gain the power themselves.

    This is potentially extremely abusive. GMs beware.

  4. #4
    Join Date
    Feb 2003
    Location
    Bothell, WA
    Posts
    80
    Rep Power
    462

    Re: Possession and MASS mind control

    Quote Originally Posted by TheRealLemming
    There was a recent Authority storyline involving the sticky mind control you describe. It is fine as a story line, but the fact that you can build the powers using the rules doesn't mean there is a problem with the rules. If it breaks the game there is a problem with the way the rules are being used.
    OMG! They stole my story idea I agree to a certain extent about if a Power breaks the game its how the rules are being used. However I honestly believe that there are problems and shortcomings with the rules as they are today. Not as bad as when I started (Density Increase anyone?). Personally I think multiform is now more broke then it was in 4th, but then I'm just one person.

  5. #5
    Join Date
    Feb 2003
    Location
    San Antonio
    Age
    50
    Posts
    669
    Rep Power
    380

    Re: Possession and MASS mind control

    If you bought multiple instances of Sticky, could you pass on the power - less one Sticky - to others? Neat way to have a limited contagion.

    Remember, it's only 6 degrees of separation between any two people!

  6. #6
    Join Date
    Jun 2003
    Location
    Melbourne
    Age
    34
    Posts
    390
    Rep Power
    1637

    Re: Possession and MASS mind control

    Quote Originally Posted by TaxiMan
    If you bought multiple instances of Sticky, could you pass on the power - less one Sticky - to others? Neat way to have a limited contagion.

    Remember, it's only 6 degrees of separation between any two people!
    Not sure it'd be rules-legal, but I like it!

  7. #7
    Join Date
    Feb 2003
    Location
    New Galapagos
    Posts
    11,260
    Blog Entries
    182
    Rep Power
    113060

    Re: Possession and MASS mind control

    Whoops, just noticed this. I posted an alternate version over on the thread asking for power constructs.
    KTR - as Sinatra said "try a little tenderness"
    Kindness,Tolerance,Respect

    Yes, We Can - we can overturn 16-20 years of increasing acrimony; we can change the level of political discourse; whether liberal or conservative, it isn't just that we can, it is that we must

    I AM the letter C. Look upon my works, and despair!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •