Your experiences support what I've thought all along. In Heroic level Hero, people get knocked out way too much.Originally Posted by AmadanNaBriona
I have no problem using the Hero rules for Super Hero play, but it needs tweaks to fit Heroic level play. Hero even offers some very good rules options to help a GM get the right fit.
But if you just double the Stun stat, most of the problems are gone. There is nothing extra to keep track of and there is no math after you double the stat.
And if a player gets hit for four or five 16-20 plus stun attacks after defences in a short space of time, he knows he is going to go down.
But there is a big difference between that and being a two shot knockout.
Any way my players are having fun.


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