Results 1 to 2 of 2

Thread: Golden Age Recruitment Drive

  1. #1
    Join Date
    Mar 2004
    Location
    The CSRA
    Age
    39
    Posts
    1,196
    Rep Power
    5179

    Golden Age Recruitment Drive

    Uncle Sam sits in a nondescript farmer’s field on the
    eastern seaboard. Below him is a contraption the
    likes of which Nicholas Gernsback could have hardly
    conceived of; that is if they could see it under its
    mantle of invisibility. Uncle Sam sits and watches the
    western horizon; he is waiting for the return of the
    prodigals he has so recently brought together. “It
    won’t be long now.” He whistled to himself around a
    green stalk of fine spring alfalfa.

    A zephyr of wind from the east sweeps across the
    field. Uncle Sam’s brow furrows and moving slowly
    around, he turns to face the wind. His eyes, ever
    bright, shade slightly as he looks east beyond the
    lands he knows. A fell presence is growing in the
    east his senses tell him. “We’ll be ready for you.”
    Sam promises.

    Standing up and taking a short leap to the ground
    Uncle Sam stretches his sight to the shores of his
    land; searching. “More young prodigals will be
    needed.” He said to himself. “Somewhere in this great
    land of ours a man is kissing his wife before he heads
    out for a night on the town with the boys. When in
    reality he is merely leaving for his second job as an
    protector of the streets. Elsewhere, beside the great
    bay, is a woman; trained from an early age by her
    nanny in the arts of fabled China. Tonight she will
    reveal herself to world as the woman she was born to
    be. I must find them.”

    The tall man leaned down and placed his hat on the
    ground. It’s stovepipe rendered in the colors of the
    flag. “I’ll just leave this here so the kids know I
    was actually real.” He said as he placed his feet upon
    the road and began his travels around our great
    country.

    Uncle Sam is searching for you.

    ************************

    It is the dawn of the modern age. Two-fisted mystery
    men ally with the men of tomorrow. This is the time
    when legends are made. It is the Golden Age!

    Neil and I are looking for a few good people to join
    the fight. The Golden Age campaign has 3 openings.
    If you are interested in a thrilling campaign set in
    yesteryear, where your actions will live on as legend
    then join us and the other members of the team in
    weaving stories to last.

    The campaign rules are as follows:

    The most important thing to remember when building a
    character for this campaign is this: you are the
    vanguard, the first superheroes the world has known.
    You are the Justice Society, the Invaders, the Liberty
    Legion, the standard by which future heroes shall be
    judged.

    The campaign is intended to provide the Guardians
    universe with a sense of historical background, as
    well as be a heck of a lot of fun. Characters will be
    expected to comport themselves in accordance with the
    expectations of the time. Gun-toting vigilantes need
    not apply except as NPC villains.

    Players contemplating a character based on technology
    should keep in mind the huge gap in advances between
    the late 1930's-early 1940s and modern day. Much of
    the technology we take for granted in 2005 simply did
    not exist.

    Note that minorities and women will garner reactions
    far different than those of today. No sexism or
    racism is intended, but the climate of the times will
    be portrayed as realistically as possible.
    Character backgrounds should be submitted initially.
    Based on those, We will select a team lineup and will
    ask for character sheets.

    All Golden Age characters should follow these
    guidelines:
    • Starting Points: 175
    • Maximum Disadvantages: 125
    • Maximum Points From One Category of Disadvantage: 40

    • Maximum Active Points for Any One Power: 50

    • Special Restrictions, Requirements and Exceptions:
    o Only one Hunted can be defined; other Hunteds may be
    selected, but the identity of the Hunted will come
    through game play.
    o It is advised that the player make use of all 125
    points of Disadvantages.
    o All player characters should have either the 20
    point Psychological Limitation "Code vs. Killing", or
    the 20 point Psychological Limit "Will Not Kill". The
    15 point Psychological Limit "Reluctant to Kill" is
    only acceptable if you can convince the GM that your
    character cannot possibly exist without it.
    o Loners are not recommended, since the campaign is
    going to be primarily team-oriented.
    o Female characters are encouraged to balance out the
    team. At least one of the characters chosen will be
    female.
    o Characters who are primary martial artists should
    choose an identifying shtick since pugilists are quite
    common in the source material.

    Submitted characters should not overlap too much with
    current characters in the campaign. Here is the
    current lineup:
    o Barnstormer: a rocketman-type brick/gadgeteer with a
    sidekick and mechanic skills
    o Gravity Man: a gravity-manipulating flying energy
    blaster and military skills
    o The Mask of Justice: a highly perceptive martial
    artist with a lot of skills of which his best has to
    do with news reporting
    o Uncle Sam (on leave for now): a patriotic brick with
    great knowledge of Americana

    In general characters should be submitted that are
    unique, interesting, and most of all engaging.

    Character submissions will be accepted from (fill in
    date) until Midnight EST (fill in date). Submissions
    must be sent to both jeremiahpointer@yahoo.com and
    home_n@hotmail.com.

    If you have any questions regarding the campaign feel
    free to contact either Hawksmoor
    (jeremiahpointer@yahoo.com) or Neil
    (home_n@hotmail.com).

    Submision dates will be February 26th, 2005 until
    Midnight March 5th, 2005.

    Good Luck!

    Hawksmoor
    *EPIC* doesn't have a Terminal Velocity!

    The intellectual incoherence is stunning. Basically, the political philosophy of the GOP right now seems to consist of snickering at stuff that they think sounds funny. The party of ideas has become the party of Beavis and Butthead. -Paul Krugman

  2. #2
    Join Date
    Mar 2004
    Location
    The CSRA
    Age
    39
    Posts
    1,196
    Rep Power
    5179

    Re: Golden Age Recruitment Drive

    Details of the campaign can be found at www.globalguardians.com in the campaign page.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. The Golden Age Recruitment Drive
    By Hawksmoor in forum Champions
    Replies: 29
    Last Post: Mar 15th, '05, 04:47 AM
  2. Replies: 112
    Last Post: Mar 10th, '05, 09:44 AM
  3. What are these Ages exactly?
    By Katherine in forum Champions
    Replies: 22
    Last Post: Sep 15th, '04, 04:47 AM
  4. Replies: 74
    Last Post: Sep 12th, '04, 08:41 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •