A grenade thought...
A couple of thoughts crossed my mind while I was pondering grenade write ups...
I've always liked the idea of doing a Fragmentation grenade as a:
1/2d6 RKA, AOE radius, non selective, autofire(5)
as the basic construct
Now on to the questions...
#1) autofire is normally doubled for AOE attacks, by the rule that it uses a special attack roll. Would this still apply to Selective and Non selective attacks?
#2) Grenades are classicly bought as Charges, for obvious reasons. Autofire attacks consume 1 charge per shot. Can anyone think of a less clumsy way to sim this than Clips (so each grenade takes an action to prepare) of 5 shots each?
#3) I don't recall ever seeing anything in the system that accounts for an autofire AoE or explosion that is simulating one blast that can hit the targets within multiple times, rather than being spread to multiple targets (like an autofire grenade launcher). I'm thinking this is a +0 limit. Thoughts?
There are stories of faeries and banshees and the walking dead; but "the worst of them all," is the Fool of Forth, the Amadan-na-Briona, he whose stroke is, as death, incurable.
As to the fool in this world, the pity for him is mingled with some awe, for who knows what windows may have been opened to those who are under the moon's spell, who do not give in to our limitations, are not "bound by reason to the wheel."
Lady Gregory
"Visions and Beliefs in the West of Ireland"
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