I saw an interesting question on the Hero System Questions page, and thought I'd throw out my (stolen) solution here.
With GM's approval, a VPP could be bought with the Pool Cost equal to the real cost of the powers which it may support, and the control cost base equal to the highest active point total the VPP will support.
For example, in a VPP with powers limited to 60 active points, but up to 90 real points of powers, it looks like this (with no advantages or limitations):
90 Variable Power Pool
30 Varaiable Power Pool Control Cost (60 active point powers)
I forget who originally suggested it, but it's relatively flexible and doesn't change the cost of existing VPPs where the active point cap and real point cap are equal.



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