Here's a thought, dark though it may be:
Can I suggest you occasionally kill a PC?
First off there is often a feeling of invulnerability: you might get KO'd or captured, but never killed, surely...well, in a world where people fling about the equivalent of small nuclear explosions (in some cases) in hand to hand combat, death should never really be too much of a surprise.
Secondly, it will really make players think about their limitations if the death is caused when Power Armour Guy is attacked by The Mad Slasher whilst out of armour, because it's down for trepairs, or stolen, or....
OK, it's a bit extreme but it certainly puts the balance in: you may only lose the armour one game in 10 or 20, but if that could prove fatal....
If you don't actually want to kill someone how about beating them up so badly it takes weeks or months to recover - they can play someone else in the interim.
Part of the problem with the criticism of the FOCUS limitation is that the worlds we are playing in are just not dangerous enough...
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