Hrrrmm....odd. I'm not sure what the error is that KillerShrike is reporting...it would help (a lot) if you could post the trace.log file after that error occurs. That will let me find it pretty easily and isolate it.
As for the prefabs not displaying, I've replicated the behavior and will get it fixed for the next update.
For the time being, one way to "force" a refresh is to unload a prefab. As soon as you do that, all remaining prefabs should be displayed.
Sorry for the difficulty...I'll get that fixed.
White Hats are for CISSPs
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