Re: Hero System Guru in 20 days or less.
Somehow this reminds me of a swordfighting koan.... but I don't think that having GMs hiding in the bushes and leaping out and whacking you in the head should you fail to understand the rules is going to work.
I have just the same advise as everyone else.
Do writeups, compare to published ones. Run mock fights. Get your friends together and run arena style combats (ie no context). Sticky tab the most commonly referenced sections of your rules sets. Know where to find the rules you need quickly should you have to look them up.
Here's another one, do writeups and post them on the boards. The gurus here will quickly dissect them should anything be wrong or lacking.
Ask questions.
Heck, even should you have adventure ideas and if your players don't hit the boards, post those ideas.
Ask even more questions.
Enjoy.
"The most dangerous man, to any government, is the man who is able to think things out for himself, without regard to the prevailing superstitions and taboos. Almost inevitably he comes to the conclusion that the government he lives under is dishonest, insane and intolerable, and so, if he is romantic, he tries to change it. And even if he is not romantic personally he is very apt to spread discontent anong those who are."
H.L. Mencken
Smart Set Magazine
December 1919
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