First, let me say, this is not like my other recent threads, this is not a theoretical issue or a rules exploration. This is just my approach to how we might resurrect characters in my own game. I just thought others might find it useful - and it even takes advantage of a construct out of Transformation.
As background, we have a dimensional mage/scientist (essentially a "metascientist" if you will). He's one of the two massive INT characters I've mentioned, and his specialties include biochemistry and medicine and the like - he's an expert on the human body and mutation.
In theory, in terms of SFX and the abilities the characters has, there's really no reason he shouldn't be able to "brain tape" beings and install those brain backups into bodies. We've talked about this, but both the player and I have been keenly aware as to the serious game balance issues doing so creates. So we've really just skirted the whole issue in the game, for the most part, doing a few little related things that add flavor or were in and of themselves reasonable, but not quite tackling the real interesting possibility here.
We had another discussion today via e-mail regarding a situation revolving around an NPC his character had killed back when his character was a much darker figure with barely-controlled rage. This NPC had killed his mother, btw, so it wasn't a casual killing, but it certainly wasn't in the least heroic - the NPC was a normal and the disturbed vigilante rended him limb from limb, devouring him in part in the process. Essentially, the PC is now facing justice for this crime (by confession, willingly, turning over a new leaf after a very dramatic series of events), and wants to atone.
So the PC has all sorts of tools to "fix" this but it all begs huge game and campaign issues. Then I figured out a method that we think will work...from an e-mail to the player (it's Lamrok, btw)...
While I have no use for making Transform hostage to a Body, Mind, Soul artifice, that artifice does have some value in terms of "thinking space" for the game. What if resurrection required gathering all three elements? The "soul' (we'll call it life energy, a special signature that by all means Eliot would start to understand by now) may go anywhere, but the important thing is that the soul is the unique "thing" which seems to be an important energy form inhabiting beings. Life energy, however, appears to be itself transdimensional in nature and obeys rather different metaphysical laws. It seems that life energies, upon release from the mortal coil, are influenced in destination by the mind prior to death, but not always in a straightforward way - heaven, hell, Dreamlands, Asgard, Faerie, and so on are all potential destinations.
The mind can be brain-taped. The body can be cloned. But the life energy must be "found". In newly dead bodies, it often hasn't moved on yet, so long as Eliot gets to them fast enough.
And while this has enormous gaming implications, those are more contained and ones I'm willing to deal with and I think can be maintained. But I'll admit this is kind of a sudden idea, it occurred to me when thinking what would make resurrection "balanced", interesting, and a maintainable SFX that doesn't become the old 'why don't they just do that all the time' thing, as with the ST:TNG teleporter cure (i.e., in that series, if you didn't see this, they had an episode where the teleporter could be made to splice genes and de-age people and cure any disease; shortly after the writers/producers had to forbid that notion and realized what a pandora's box they opened with their rabid fan base).
I think this is an interesting approach and we've agreed to try it out. It "feels right". I am NOT at all suggesting a rule here, I'm simply saying how I intend to address this thorny issue in my campaign and offering it up to anyone so interested. Of course any commentary/input is also welcome.



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