From Teh Bunneh's Bloodmnater D&D game:
Alix: Shapeshifter, druid, source of cat-girl jokes, possessor of the fail field (worst dice ever).
Brontus: Human? Barbarian. Large, dangerous... occasionally even more so.
Hakkoz: Dwarf. Cleric. Obsessed with tar-covered logs.
Pax: Human Fighter. Only nominally in the same game as the rest of us.
Justine: Human. Warlock. Hot Asian chick. Naked bungee jumper.
Players are entering the wizard's tower. One player keeps rearranging the miniature terrain on the battle map.
Alix: Hold on a minute; I think someone is in the middle of modding the tower.
Players are engaged in a skill challenge to convince an absent-minded mage that he needs to be rescued from aforementioned tower.
Pax: I use my endurance skill to stay awake while they talk about books. *promtly rolls a 1, critical failure* And I fall asleep.
GM: And Pax will take no further part in this skill challenge.
Party discusses tactics for escorting the mage through a shanty town filled with pirates.
Hakkoz: First we roll flaming logs down the hill into the pirate town... then we resurrect.
Justine: Mental note: The dwarf is not in charge.
Party is navigating the pirate town without too much difficulty.
Alix: I keep waiting for something to go wrong... outside of my personal universe where everything goes wrong.
The PC's board an airship and Hakkoz is recruited to tune up the engines. Much metallic banging and clanging ensues.
Hakkoz: I think I fixed it.
Alix: Fixed as in neutered.
Justine gets knocked off the airship while in flight over sea of deadly mist. Alix moves to rescue her.
Brontus: If there's anyone who can make plummeting to your death off the side of an airship worse, it would be Alix.
After Alix successfully saves Justine...
Justine: (Freaking out) I saw the bottom of the ship. You're not supposed to see the bottom of the ship while it's moving! I'm trying myself to the mast.


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