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Thread: Quote of the Week from my gaming group...

  1. #8671
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    Re: Quote of the Week from my gaming group...

    From the "obviously funnier if you were there" file...

    We've been traveling an arabian-style desert and subsequently book passage on a ship. After taking over a pirate ship and hiring new crew, we hire the captain from the old ship. After noting the crazy stuff we've been through and wondering why anyone would hire on with us after that, a player referred to Captain Abdullah as "Abdullah Oblongata".

    The GM has subsequently changed the captain's last name to match the wisecrack.

  2. #8672
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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Drhoz View Post

    Col. Lancaster : The shelves aren't laid out in an occult symbol, are they? Customers walking from aisles 1 to 5 re-enacting an ancient Babylonian ritual?
    Me,GM: No, the grocery is entirely Euclidean. The walls are flat, the floor is flat, there are no acute angles behaving as if they were obtuse.The only obtuse things around here are sitting in front of me.
    Looks like another showing of The Attack of the Sarcastic GM.

    A soft answer may turn aside wrath, but for stupidity you sometimes need a stick.

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  3. #8673
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    Re: Quote of the Week from my gaming group...

    Sounds a little like a pirate game I ran several years back. The first session was supposed to revolve around the survivors of a couple different ships, stranded in Port Royal, laid low while a) getting organized and b) looked for a way to evade the authorities and get back to Tortuga.

    Best laid plans of mice and GM's and all.

    One of the day's notable events was supposed to be the launching of a new ship, a small but fast sloop-of-war for the Royal Navy. This would allow the players to hijack it that night, if they so chose.

    Oh, no. Not my players. They stormed it during the commissioning, so the English never got the chance to formally name it. The players succeded, mainly through shock and crazy stunts (one person ran up the mooring rope on a critical success), and sailed off into the sunset toward the next session.

    One of the players finally asked what name was painted on the stern of the ship. In a moment of sarcasm, I told him "It's the HMS Irrelevant."

    And so it remained for the rest of the campaign.

  4. #8674
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    Re: Quote of the Week from my gaming group...

    The cast of our Monster Hunter game:

    Kayla a psychic ninja on the run for kidnapping her younger sister, Molly.
    Mike, a half-angel who, due to a psychic accident, ended up switching bodies with the 17 year old Molly.
    Julian a Vodun park ranger
    Danny a ghost-hunting martial artist
    Sonia a half-vampire newspaper reporter

    From the table chat before last Saturday’s game:

    Sonia [OOC as she accepts the money pooled for pizza]: Never give money to someone wearing a black coat.

    ******

    Danny [OOC]: I’ve got three pages of notes here to go over and try to figure out what the plot is.

    Julian [OOC]: The plot seems pretty straight forward to me.

    Danny [OOC]: Okay. And?

    Julian [OOC]: Pull bad thing out of pocket and throw at the group. Watch them screw it up and that leads to the next bad thing. What’s so complicated about that?

    ******

    From the actual game:

    Sonia: We’ve already got him in a box. I might as well take advantage of it.

    ******

    Mike: I know where we can get a 50 foot ‘gator.

    ******

    Danny: It’s hard to talk through a slit throat.

    ******

    GM [OOC]: Okay, quit stalling and make that Acting roll.

    Julian [OOC as he reaches for the dice]: Damn!

    ******

    Kayla [OOC]: Can I use Deduction? I think I know what it is!

    ******

    Danny [OOC of Kayla]: She looked up to me just three Phases ago. Now I’m just Puppy Chow.

    ******

    Julian: Everyone else we’ve met we’ve either killed or estranged. This is our first friend!

    ******

    Sonia: We’re just further ahead on the felony bingo than you.
    Deric Page
    "There is no cause so right that one cannot find a fool following it." -- Larry Niven

    Currently Playing: Final Stand (Fantasy Hero)
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    Star Wars Hero, Conan Hero, Dark Champions - The Animated Series
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    Gaming since '81. Hero gaming since '86.

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    Re: Quote of the Week from my gaming group...

    ----------

    GM: "You were only hit by one werewolf, he does 14 STUN and 14 BODY"
    James: "I give him that one wide 'Sho-Nuff' eye, 'M$%$%^ F*@%#$, YOU just scratched my jacket!"

    Attachment 34415

    ----------
    "Toute nation a le gouvernement qu'elle merite [Every country has the government it deserves]." --Josephe de Maistre, Lettres et Opuscules Inedites (1851) vol.1, letter 53 (15 August 1811)

    "I've had a hell of a lot of fun and I've enjoyed every minute of it." --Errol Flynn, d. October 14, 1959

  6. #8676
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    Re: Quote of the Week from my gaming group...

    Way behind on my posting so here's a plethora of random quotes from the 7th Sea campaign that I run.

    ---

    Alfredo Cabarra : Dashing but cautious Castillian swordsman, marksman and ship's captain.
    Nikita Borislev : Hulking brute of an Ussuran, axeman and ship's bosun. A stickler for the pirate way of life.
    Sabbine of the Sea Breeze : Diminutive Sidhe-blooded Avalon Glamour mage, armswoman, and general troublemaker.
    Pia Frazzini : Adventurous but accident-prone Vodacce navigator, mathematician and swordswoman.
    Theodora della Ochoa : Kind-hearted but fiery Castillian doctor and whipmistress.
    Petra : Young Ussuran cabin girl turned reckless warrioress. Also, a Pyerem shapeshifter
    Maurice Marceau : Flamboyant and portly Montaigne chef who can turn any random object into a weapon.

    ---

    The mighty Nikita is cutting through enemy Brutes with grim and silent efficiency...but little swashbuckling style...
    NPC Brutes: Don't we get any chance at witty repartee in this fight?
    Nikita: Does "Ah, it hurts!" count as witty repartee?

    The party splits up, with one group in pursuit of a fleeing carriage...
    Alfredo: Be sure to leave a trail of breadcrumbs or something for us to follow.
    Maurice: Will a swath of destruction do?

    Part of a tactical discussion...
    Nikita: We should assault all three sides at once or we could just rush them all together...
    Pia: I think we should try a bluff or some diplomacy first.
    Nikita: <long pause> Okay...I'm out.

    Captain Alfredo interrupts a minor villain Navarro as he attempts to wed the innocent Duke's daughter and issues a challenge...
    Navarro (NPC): Do I know you, sir?
    Alfredo: Do you know me? Does a mealworm know the grindstone? Come, I have a glove here with your cheek's name on it!

    Despite the flashy and daring challenge to the villain, cautious Alfredo always has a backup plan...
    Alfredo: <whispers> Okay, guys...the Butch and Sundance protocol is in effect.
    Nikita: <whispering back> What is Butch and Sundance protocol?
    Alfredo: <whispers> If he beats me, kill the son of a b!#@%!

    Random comment, probably to one of the Ussurans...
    GM: So...your defense is to not die.

    Seeing that he cannot best Alfredo in swordplay, the villain Navarro grabs his would-be bride as a hostage and flees up the church tower...
    Pia (OOC): He's running to bell tower to escape? This is a 7th Sea game! Doesn't he know what will happen to him?

    Following Navarro's defeat, his allies aboard a rival pirate vessel begin shelling the town in an effort to kill the Heroes...
    Pia: There is no need to panic.
    Alfredo: There is a pronounced need to panic.

    Petra is a little disappointed with the effete Montaigne nobleman who has shown a more than passing interest in her...
    Petra: What use is a man that you can't smack around once in a while?

    The boatswain reminds Captain Cabarra about the Rules...
    Nikita: Captain, FYI...we're pirates. We don't have to pay for stuff.

    Petra's Montaigne beau tumbles overboard but fortunately he knows how to swim...
    Alfredo: Huh. Turns out pretentious Montaigne lads are naturally buoyant.
    Petra: It's all that hot air in the head.

    Random...
    Alfredo: Welcome to Scooby-Doo 16th century!

    Maurice breaks into song during a battle with vicious sea-dwelling Sirens...
    Maurice: Les Poisson...les poisson...how I love les poisson!

    Said during the crew's stopover in a rowdy Castillian port town...
    Petra: Isn't there anything reputable to do in this town?
    Maurice: Leave?

    More pirate tactics - this time discussing their arch-nemesis Captain Otto Schlag...
    Alfredo: Our best chance of taking out Schlag is while he's still in port...when we can burn the town around him.

    Nikita explains his tardiness after taking the newest member of the crew for a night on the town...
    Nikita: I warned everyone in the bar that if anything happened to Levasseur, I would kill everyone there....which is why I am late.

    Random...
    Pia: There are crewmen in my cabin dinking around with my derivatives.
    Petra: Math is not a team sport!

    During an adventure on the Île de la Bête, Petra seems enamored with the variety of dangerous wildlife in the area...
    Alfredo: Even if it follows you back, you can't bring it on the ship!

    Maurice uses the Corps-a-Corps Knack to knock the giant feral jungle bear prone...
    Nikita: You did not just chest-bump a bear, did you?

    As a pack of rabid wolves close in the party, Petra chooses to hold them off while the rest of the crew take cover in the trees...
    Nikita: You get up in a tree right now or you're grounded.
    Petra: I guess I would be, huh?

    Random, during a recruiting drive...
    Nikita: We don't want a practical joker as our gunnery master.

    Be careful who you use as a character reference...
    Svanni (NPC): No one has faith in me except maybe Petra.
    Alfredo: Petra has faith in unicorns.

    ---

    I've got some quotes from Teh Bunneh's D&D campaign as well but I'll throw those down a little later.

    Enjoy!

    Lonewalker
    Last edited by Lonewalker; Dec 11th, '09 at 10:05 AM.
    "Please, storyteller, pull a tale from your pocket. Spin me a story from your coat-tails so bare. My heart has grown cold; my dreams are too old. And I need to know magic's still there."
    - "Storyteller" by Mercedes Lackey

    "Shared pain is diminished; shared joy is increased."
    - Spider Robinson, "Callahan Chronicles"

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  7. #8677
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    Joint Re: Quote of the Week from my gaming group...

    CHAMEPEX.GIF
    results of discussion on Rule of X
    - - -BLOG - - - GAME TRADE LIST - - - USA-5O - - -

  8. #8678
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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Egyptoid View Post
    CHAMEPEX.GIF
    results of discussion on Rule of X
    Sorry, I don't have enough KS: HERO System Lore to really get that.
    One cannot have a conversation with an encyclopedia.
    "It has been said that Democracy is the worst form of government except all the others that have been tried." - Winston Churchill.
    Why are rockets expensive?
    10 things Christians and Athiests can and must agree on.

  9. #8679
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    Re: Quote of the Week from my gaming group...

    Me either.
    Eosin- ~ "'Wrong' is a D&Dism ~ 'I do it this way' is a Heroism."

    SCUBA Hero- "If you did Turn the Palindromedary, how would you know? "

    Roxanna: I need a margarita.
    Niels: I don't think Dwarves make mixed drinks.
    Ithan: That's because when Dwarves mix their alcohol, they get fire and explosions!

    It would be wonderful. It would be like that scene in that movie that everyone quotes where the one guy says something awesome to the other guy.

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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Manic Typist View Post
    I like how "verb" has been verbed.
    I wasn't aware that verb had been verbed until now. So I looked it up in the OED and I get the following quote:
    1936 F Clune,Roaming round Darling vii. 62 "The Poet accused me of verbing a noun, but I soon fixed him. I threatened to noun a verb."

    La Rose
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  11. #8681
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    Re: Quote of the Week from my gaming group...

    They're back, and they're wackier than ever. Part three of the ULTICORP Champions Quotes (from our mega weekend session). Be warned that this session started at 9 pm and went on for six hours, so none of us were quite ourselves. Especially me (the GM), and Andy, who had some jet lag to get rid off, and slept through most of the session.
    Silverbolt: Lightning mage. Also a bit of a transmuter, being able to make food out of thing air, and change clothes as a half action. Fond of practical jokes.
    Ultisaur: Genetically modified Brick. ULTICORPs latest genetic super-soldier prototype. His spit is acidic and he's somewhat aggressive.
    Steamjack: Steam-powered Power-Armoured Brit. Enough said. Also, he's going slowly mad.
    Pinpoint: Asian Acupuncturist hero, and natrual enemy of the Triad. Speedster Cyborg after an incident last time.
    Andy: Snot Elemental controller.

    The usual list of random statements:

    Pinpoint (at his glass): Yay! Liquid containment Fields!

    Ultisaur: Can we not talk about what my piss would do to Stonehenge

    Ultisaur: I wanna change out the following skills: Teamwork, tactics, stealth.

    Steamjack: How much damage does he die?

    GM: Rule one of combat: do not wear red.

    GM: The two of you need to start existing.

    GM: It's the final mook down.

    GM: He's entangled, unconscious and *rolls snake eyes on knockback* over there.

    Steamjack: This is my Morbane, there are many like it, but this one is mine. I call it Betsy.

    GM: As long as he isn't doing anything fancy… er than flying a steam train.

    GM: We do not drink liquid alcohol in solid form.

    GM: I shouldn't be gesturing with a coke bottle. *looks at glass* this isn't a bottle.

    Steamjack: Inhale deeply through my foot-scent. It will either cure you, or make you pass out.

    Pinpoint: I beat my ridicules sh*t roll by two. Can I dip him in mustard?

    Silverbolt: We don't want to dent the paintwork of the tank.

    GM: I don't 'ate lions. Lions ate me.

    GM: I have to include the DEF manually, because someone is stupid. Most likely the computer.

    GM: When you're a hundred feet tall and in a mecha, having a sword is sort of redundant when you could have another missile launcher.

    GM: My brain is fine. My Blain just needs a little rest. Brain, not blain.
    Steamjack: Take a moment to gather up your tongue.

    Ultisaur: I tried, I failed, I gave up.

    Steamjack: Dude. After a full speed move through with the train, your überbuffed haymaker, his haymaker and my haymaker failed to do anything to it, you still thought spitting would work?!

    Steamjack: When R&D arrives, I will change the priority of my targets.

    Picking up where we left last time, the players need to reach Stonehenge as fast as possible, and convince UNTIL to teleport them:
    GM: 2 seconds and 5 million dollars later, the Champions find themselves onboard the Gateway space station.

    Silverbolt: "Stonehenge now. Fight evil, save world, talk later."
    Andy: "Ok."
    Ultisaur: "See this guy? I'm gonna hit him with this part of Stonehenge."

    GM: You do remember what Walter (the team ULTICORP contact) said about damaging Stonehenge?
    Silverbolt: What did he say?
    Walter: "The first killteam to arrive will be from ULTICORP."

    Ultisaur: They have a whole team devoted to "Ultisaur f*** ups".
    GM: Yes. Its called "Research and Development Division". Oh and "Press Relations".

    They begin wishing they had their train:
    Silverbolt: Beam it down, Scotty!
    GM: You realize that "Scotty" spent 10 million dollars getting YOU here.
    Andy: "wait! I forgot something. Beam me back!"

    Steamjack has gotten some fish that only he can see, who tell him things, granting powers like telepathy and sonar:
    Steamjack: There's not such thing as magic, only advanced science.
    GM: "Or so my fish tell me."

    A British Hellfire mage is helping DEMON out:
    Steamjack: Ultisaur! That guys made out of British! Go eat him!
    Ultisaur: Mmm, biscuit flavored…

    A name was mentioned to Silverbolt during a private conversation with his mentor:
    Silverbolt: Luther Black? Are you ripping of marvel or something?
    GM:
    No… He's official champions IP.

    Silverbolt explains the mission to Andy:
    Silverbolt: We're looking for a ring. The One ring to Rule Them All!
    Andy: Seriously?
    Silverbolt: No. I just had to get that out of the way.
    GM: There's actually five of them.

    Silverbolt tries finding out were the ring is buried:
    GM: The Zombies over there are digging, that would be a dead giveaway.

    Andy: Stonehenge was built as a hiding place for this ring? That's not a very good hiding place…

    Tactical planning:
    Pinpoint: We should take out the guys digging up the Stargate first.
    Silverbolt: Yeah, we've figured out the plot already, you're beaten now GM.
    GM: Huh. That could work.
    Silverbolt (to Pinpoint): Well sh*t, thanks a lot. Now we're gonna have aliens to fight, too.

    Silverbolt: I suggest we start at the outside, and work our way into the chewy center.
    Ultisaur: I suggest we start by taking these guys and throwing them at the chewy center.
    Steamjack: No no, lets take out the small annoying ones first. Having something beating on you while you're beating on something else is really annoying.

    Combat begins:
    Ultisaur: I throw this guy at the necromancer.
    GM: The necromancer is still in Detroit. That's the British guy.
    Ultisaur: I throw him at the blimy limy then.

    Silverbolt: You missed the blimy limy!
    Ultisaur: Well he's a slimy blimy limy.

    A later mission involves an alien probe. Cue notes mix up:
    GM: Next up is the alien probe… No, wait. He's not here yet.
    Silverbolt: I knew it. It is a Stargate.

    GM: Cthulhu Dogs don't exist. Alien Probe doesn't exist. Why are these things on my list?

    The morbane charges at Silverbolt with his mace:
    Morbane: "Why. Do. You. Keep. Showing. Up?!"
    Silverbolt: "Because. Your. Mom. Is. Just. That. Ugly!"
    Morbane: "That. Just. Didn't. Make. Sense!"

    Andy is very jet lagged:
    Andy: He looks British. Like he hasn't had his cup of tea yet.

    Andy: Aim for her C-cup.

    Andy: I need a paper from the government saying I'm not a rapist.

    Some things one just can't prepare for:
    Ultisaur: Now would be a great time to turn on my allies
    GM: Wait, What?!

    Everyone rolls Ultisaur's attack for him and all of them roll repeatedly thirteen, until Silverbolt's third try rolls a six:
    GM: It's pretty clear that the powers that be want him to miss that demon.
    Silverbolt: So he misses?
    GM: No. The powers that be are mean. I hereby overrule them.

    Steamjack's turn:
    Steamjack: I land. Just not, you know, explosively.

    Steamjack: I feel like raping their EGO.
    GM: Things not to take out of contexts.

    Steamjack: I stab them with my mental swordfish, chanting "its science, its science, its science"

    I explain how things work:
    GM: after Silverbolt defeated the entire southern army with his lightning bolts, the southern army got lightning rods, and then you defeated them anyway. So now that you've defeated the bosses of DEMON with a paralyzing needle, DEMON develops counter measures, and you defeat them with your other needles.

    Plot summary:
    Ultisaur: So you've found the ring, put it on, and now its the apocalypse?
    Pinpoint: Pretty much.

    Because no superheroic campaign is complete without an alien attack:
    GM: Early one morning two weeks later the serenity of the Champions HQ is rudely interrupted by an explosion and the building shaking violently.

    The players have never seen anything like the attacking alien, and Steamjack wants to reroll his KSoctor Who roll:
    Steamjack: I attempt to McGyver my brain to recognize it. Do I succeed?
    GM: What before was red has now turned green. Green has turned blue, blue has turned yellow, and yellow has turned pink.
    Silverbolt: He knows this from personal experience from the times he forgot to sleep.
    GM: Oh, and everything else turns cyan.
    Silverbolt: That happened after the 36 hour mark. At school.
    GM: Then we had a test, and I fell asleep. The teacher made me run around the school. Twice. In the cold. I got top marks.

    Silverbolt makes a power roll to reset his brain with electricity:
    GM: Your reality appears slightly more normal.
    Steamjack: Are there still fish?
    GM: Of course. You paid points for them.

    Some weapons are stranger than others:
    Ultisaur: What's the thing doing?
    GM: It's shooting things. And people. But mostly things.
    Pinpoint: It shoots people? That's a cool gun…

    After the Alien Probe has been described:
    Steamjack: If its really scary, do I lose, or gain sanity points?

    Silverbolt: You said this thing was bloated, disgusting, Cthulhu-like, violent, and quite possibly evil. KS:Lawyers roll!

    Silverbolt is convinced the attacking alien is vulnerable to shampoo:
    Silverbolt: Does her check tell her it's weak to shampoo?
    GM: Does she know its made of silicon? Do you know its made of silicon? Is it made of silicon? These questions and more will not be answered on this tv show. Instead: Crazy alien carnage!

    Ultisaur makes a successful contact roll:
    Ultisaur: I'm hoping they have some powerful experimental anti-alien non-collateral weapon.
    GM: Non-col… I hear your words, but they don't make sense.
    ...
    Ultisaur: Its evil, its an alien and its wrecking the city. I want a brutus injection.
    GM: yes, that would be their ultimate experimental weapon…
    Silverbolt:"Is it worth the risks, sir?" "by the gods, I hope so!"
    GM: And then they teleport out. They don't care that they lack the technology, they do it anyway.

    The players look over their steam train's stats:
    Pinpoint: How is that concealable?
    Ultisaur: Lots and lots of alcohol. *pause* I can make funny quotes too.

    Steamjack: Why does electricity cackle over the hull? I do not like electricity laughing maniacally at me while I drive.

    Steamjack: I can't drive my own train?
    GM: No, I can't skillfully drive your own train.

    The game time, real time difference explained as the players modify their character sheets so they can fly the train:
    GM: here's what's happening: the heroes are piling into the turbolift that will get them up in half a second. Meanwhile, we see a montage of how they all learned to fly it.

    The players ram the giant alien with the train, not only doing knockback, but a full six hexes of it:

    Steamjack: Did it hit the orphanage?
    GM: Well it was 6 hexes away, and you did six hexes *moves alien to right in front of orphanage.*
    Pinpoint: Yay, we'll get it next time.

    Andy, who been asleep after a bad case of jet lag, comes to for a moment:
    GM: It's your turn, what do you want to do about the alien?
    Andy: Kill it. * turns around and goes back to sleep*

    Steamjack notices something important about the train's character sheet:
    Steamjack: Owned by ULTICORP R&D department?!
    GM: Yes, its on load to you.
    Steamjack: On which floor is this department?
    GM: In the heavily fortified building on the other side of town.
    Steamjack: When this is over I'm going to accidentally demolish that floor.

    Steamjack calculates how much END the train has used. Its a bit over budget:
    Steamjack: I land.
    GM: There is now one less car on the road, and that skyway you were floating over…
    Silverbolt: Go, go, Team Collateral.

    The GM's throat makes some pretty weird noises, like he's getting a hair ball out:
    GM: My biological system was not built to handle this.
    Silverbolt: Handle what?
    GM: Reality. Who's turn is it?

    Steamjack tries advancing his awareness of the tactical situation:
    Steamjack: I consult with the fish.
    Illusionary fish: "giant mech! Giant Mech! GIANT MECH!"
    Pinpoint: I take over the train controls. He is not fit for driving.
    Steamjack: I chain-smoke to stay awake. There's a chain and everything.

    Pinpoint has no more END for his typical attacks, so tries to take out the probe's eyes with a gatling gun but misses:
    GM: You hit the hull next to the eyes.
    Silverbolt: Which is made of Wonder-f***ing-flonium
    GM: No, US-military-really-wants-to-study-this-ium
    Steamjack: Salvage Rights!

    Silverbolt: It should take R&D at least two minutes to get a salvage team out here.
    GM: Last time you were in combat it took UNTIL 20 seconds to arrive. By that time both the media and ULTICORP were already there. City response time is excellent, when you're involved.
    Ultisaur: I'd like to point out that it's not dead yet.

    We calculate the damage the probe does to Ultisaur:
    Silverbolt: Oh, the suspense…
    GM: It's killing him.

    The players finally spot the reactors on the probe's back, and Ultisaur wants to know if there's any obvious way of detaching them:
    GM: It's a military vessel. It does not have a sign that says shot your photon torpedo through this hole to destroy this battle station. And it hasn't leaked the targeting information to the rebel alliance.
    Ultisaur: Can they be unscrewed?
    Silverbolt: did you bring a wrench?
    GM: It's an alien vessel. Did you bring a sonic screwdriver?

    GM: Hey! I anticipated this happening! You actually did something I expected! Two days of planning were not completely wasted.
    Steamjack: You planned acid spitting effects for two days?
    GM: …Yes.

    Targeting:
    Pinpoint: Does it have a left nostril?
    GM: No.
    Pinpoint: Can I make one?
    Steamjack: Believe me, I've tried.

    ULTICORP R&D arrives with a hover truck to capture the heavily damaged probe. Steamjack chases after them:
    Ultisaur: I try to stop him. "dude its the R&D department. You don't want to know what stuff they have. At one time I disobeyed, and they had this thing that looked like a cattle prod, only it makes you sneeze. And I'm not talking normal sneeze either, I'm talking snot flying everywhere, hair going static, eyes flying out of your head, and you just feel allergic for the rest of the year."
    Silverbolt and Steamjack at the same time: I want one.
    Steamjack: and while you say that, I'm about up there.

    Location, location, location:
    Ultisaur: Lets get out of here. We don't want to be associated with this mayhem.
    GM: *points to heavily damaged building on battle map* That's your HQ.
    Ultisaur: oh… Did someone else see who did this, so they don't think we did?

    GM: Five minutes pass, the structure is now back online.

    Steamjack pays a visit to the ULTICORP building:

    Secretary: "who are you here to see?"
    Steamjack: "R&D department"
    Secretary: "do you have an appointment?"
    Ultisaur: I pick up my cell-phone and call the secretary; "Is Steamjack there? Do not under any circumstances let him…"
    GM: "your input is valuable to us, but sadly all our operators are currently busy, please hold." "I'm singing in the rain, just singing in the rain…"
    Ultisaur: Let me show you why I have a spare cell-phone. SMASH.

    Silverbolt: Do you remember the last building we destroyed?
    Ultisaur: The one with the plasma pool?
    Silverbolt: No, the one after that, but thanks for reminding me. That was fun.

    Steamjack: Does the secretary respond?
    Silverbolt: You're still role-playing?
    GM: she continues to ask you if you have an appointment. You begin wondering if she's a robot.
    Steamjack: I poke the android.
    GM: She activates her force field. At which point he (ultisaur) comes busting in through the window of the revolving door.
    Ultisaur: "This isn't metahuman friendly. Also, don't ever let this man anywhere near the R&D department that doesn't exist."
    GM: She taps a sign saying no pets allowed.
    Ultisaur: "Ok, that's highly offensive, I'm offended, I'm spitting acid on you."
    Steamjack: Property damaged noted, I leave.
    GM: She taps the next sign saying "no spitting" and the one under that saying "in case of emergency all personnel are protected by force fields."
    Ultisaur: I attempt casual conversation "so, what kind of force field model are you guys using these days?"

    Steamjack teleports up to the R&D department, climbing upward one floor at the time. The safeguards protecting the floor from teleportation attempt hold, and Steamjack ends up a floor about the R&D department, in the press conference room the players have long since been banned from:
    Steamjack: I stare at the floor, revving my chainsaw, and look like I'm contemplating something very important. How do the press react?
    GM: Photos. Lots of photos of you looking profoundly at the floor, and lots of photos of security guys in power armor dragging you away.
    Steamjack: I teleport to outside the window. How do the guards react.
    GM: They look around in surprise, then they try not to look silly in front of the press. They look like they planned for that to happen, and then notice that you're right outside the window. Then they brake through the skylight to go get you.
    Ultisaur: "We're not paying for that!"

    GM: they've had most of their press conferences in a fortified bunker. This is the first one they've had up here since the … incident.
    I'm uncertain about quantum mechanics.

    I'm proficient in: Carnage 314, Dark Heresy, DnD 3.5, HERO system Fifth Rules Edition, Conan, D20 Modern, D20 Future, DnD 4e, HERO System 6th Edition, Inquisitor, Shadowrun 4th Edition, Star Wars Saga Edition, Cyber D20 GURPS; including Transhuman Space, Traveller, and Super-GURPs, Rogue Trader, Star Wars Revised Edition, Warhammer Fantasy Role-Play, New World of Darkness; including Vampire, Werewolf, Mage, Hunter and Changeling

  12. #8682
    Join Date
    Jul 2009
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    Age
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    Re: Quote of the Week from my gaming group...

    "What have we learned from horror movies? Bad things happen when you go upstairs."
    Ali 12/11/09

    Okay, let me just say that game started out with us on the first floor of a funhouse. We spent about an hour (playing... thanks to a GM who wouldn't throw us a bone) falling due to stairs collapsing underneath us. Now... It's funny... Then... I just wanted to go home.
    Ali: playing a Vietnamese Mehket named Cam
    Renee: playing an Irish Gangrel named Shannon
    Mel: GM
    Tara: playing a Daeva named Ryan

    Ali: "Who watches a football game in mute?"
    Renee: "Deaf people?"
    Ali: "What f***t*** would have a deaf ghoul?"
    Mel: "Actually they ARE all deaf."
    Ali: "How bad do I feel right now?"
    12/11/09

    "We're all going to hell... We're gonna have so much fun guys!"
    Ali 12/11/09

    "You can't quantify 3 years in 3 hours."
    "Ha! You just used 'quantify'."
    "Yes, but did I use it correctly?"
    Ali and Renee 12/11/09

    "Everyone's falling on me with their claws out."
    "It's like dating Edward Scissorhands!!"
    Renee and Ali 12/11/09

    "So Shannon looks up and there are all these Irish boys falling on her. She probably thought 'is this a good dream?' Then her ribs started breaking."
    Ali 12/11/09

    "He's all about instant gratification."
    "YES! He wants to be shot... RIGHT NOW!"
    Renee and Ali 12/11/09

    "Does your character have striking looks?"
    "She doesn't, but she'll strike you until you think she's pretty."
    Mel and Ali 12/11/09

    "I keep falling down. I'm like a grandma with a life alert bracelet... There's a special place in hell for me, isn't there? I hope there's an open bar."
    Ali 12/11/09

    Our final battle is gonna be with stairs...
    Ali 12/11/09

    My next character is getting a specialty in stair climbing.
    Ali 12/11/09

    "CAUTION: Falling Vampires."
    Ali 12/11/09

    "There are little men in the world."
    "Leprechauns?"
    Renee and Ali 12/11/09

    "That's not Wonderland. It's just a basement."
    Ali 12/11/09

    "I laugh in the face of stairs!"
    "I would freak the f*** out if there were faces on stairs."
    Mel and Ali 12/11/09

    "I loathe to say this, but there may be more stairs."
    "... I hate this place."
    Renee and Ali 12/11/09

    "You see a man staring lustfully at him and he's daydreaming."
    "Add sparkles and you've got TWILIGHT."
    Mel and Ali 12/11/09

    My character has the best defense against a boxer. Ten feet and a Beretta.
    Ali 12/11/09

    Oh! She's about to go all 'Dukes of Hazard' on you!!
    Ali 12/11/09

    "You don't want to visit Frenzyland."
    "That's the worst theme park ever."
    Mel and Ali 12/11/09

    Whispering makes things more intense. *whispered* It really does.
    Ali 12/11/09

    Oh yeah, 'cause nothing is more fashionable than bleeding to death.
    Ali 12/11/09

    You make it sound so dirty... Thank you!
    Ali 12/11/09

    I think a head cold is God's way of telling me to hate my friends.
    Ali 12/11/09
    "death tribble, bazza, and cranialspasm ... A ménage à trois with collateral damage on a planetary scale." - Cancer

    http://www.cranialspasm.com - My blog/website
    http://www.twitter.com/quotesfrompals - Not kid friendly.
    http://www.twitter.com/cranialspasm - I tweet... alot...

  13. #8683
    Join Date
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    Re: Quote of the Week from my gaming group...

    Auger: So you're here to hunt the legendary beast as well? What is it with you children?
    Avan: I need to prove myself.
    Horrun: I am bored.
    Xander: Your women aren't all that attractive.
    "See it's not that the Democrats are playing checkers and the Republicans are playing chess, it's that the Republicans are playing chess and the Democrats are in the nurse's office because once again they glued their balls to their thighs." - Jon Stewart
    2009: Else Earth Gods of Olympus
    Project 2006:
    DC/Marvel Write up compilation
    Project 2004:
    Hero A Day Thread

  14. #8684
    Join Date
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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Enforcer84 View Post
    Auger: So you're here to hunt the legendary beast as well? What is it with you children?
    Avan: I need to prove myself.
    Horrun: I am bored.
    Xander: Your women aren't all that attractive.
    ...*BtVS flashback*
    One cannot have a conversation with an encyclopedia.
    "It has been said that Democracy is the worst form of government except all the others that have been tried." - Winston Churchill.
    Why are rockets expensive?
    10 things Christians and Athiests can and must agree on.

  15. #8685
    Join Date
    Feb 2003
    Location
    Houston, TX
    Posts
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    Re: Quote of the Week from my gaming group...

    John Henry: Gravity / density brick
    Saulk: Mystic specializing in health magic

    Best without explanation.
    Saulk: "I just had an intelligent conversation with a zombie!"
    John Henry: "I'm happy to hear that you held up your half of it."
    Do you ever have one of those "Jesus Christ" mornings? The kind where you wake up and think, "I feel like I've been dead for three days."

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