I have here some quotes from the first session of
teh Bunneh's new steampunk game set in
The Kandris Seal world (mentioned earlier by
QuerySphinx).
The basic premise is that the characters are all members of the Dragon Hunters, a covert group devoted to protecting the world from supernatural threats. The PCs include:
Savannah Leblanc (played by BunnySue - teh Bunneh's wife) - Beautiful shootist from Texas with a knack for trouble and action.
Morden Yazimoff (played by our friend Ron) - Jewish geomancer and student of the occult.
ADEN (played by our friend Ben) - Artificial clockwork man who serves Master Yazimoff with a upper crust demeanor.
Alicia Keen (played by QuerySphinx) - Vertically challenged Italian mystic and seer with an air of mystery.
Thackary Hartwell (played by yours truly) - Young British Savant (made scientist) specializing in weaponry and explosives.
We open with a mission involving the investigation of a massive cross-country race through England that may have nefarious purposes...
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The GM describes the Dragon Hunters organization...
GM: The Dragon Hunters are a group dedicated to the investigation and extermination of many paranormal threats...
Thackary (OOC): So...we're professional paranormal investigations and eliminations?
GM: Well, yeah.
Thackary (OOC): The franchise rights along will make us rich beyond our wildest dreams...
GM draws the route of a race across England, forming a very obvious pentagram shape...
Thackary: There's...some sort of...pattern here...wait, don't tell me...
The team's operations chief, Master Pasquale, details some of the mission goals...
Pasquale (NPC): We also need for you to make sure that none of the competitors complete the race.
Thackary: That's...a very open-ended directive, sir.
Savannah asks a question about the pentagram...
Savannah: So how do we know if this is good juju or bad mojo?
Pasquale (NPC): If it wasn't of nefarious bent, our contacts would have informed us.
ADEN: Did you...just use the logic of "we would know if it was good?"
Pasquale (NPC): <pause> ... Yes.
After a brief but inevitable digression...
Thackary (NPC): It's a Victorian setting - of course there's going to be Gilbert & Sullivan sing-a-longs!
The two wizards of the party discuss tactical options...
Alicia: Subtle we can arrange.
Morden: Yes, no one will notice those full eclipses sneaking up on them.
More tactical talk - much to Savannah's exasperation...
Alicia: So we should go gather some information.
Savannah: Boring!
Morden: It's a British race - we can leave it to the Brits. I'll be in the Turkish baths.
Savannah: Now that idea I like!
Words of wisdom...
Savannah: You never want two Savants in the same room together.
The artificial ADEN explains his partnership with Morden...
ADEN: Our relationship is very symbionic. And he has my bill of sale.
Thackary: It doesn't get more symbionic than that.
As the team breaks off to deal with individual tasks in the plan...
ADEN (OOC): I think we've set a new record. We've been playing for only an hour and we've already split the party - across the country!
An aside comment to the newcomer to the gaming group...
ADEN (OOC): You'll find that we use continuous movie references and quotations - even more than other gaming groups.
Savannah's player mentions how attractive the Texan is compared to mainstream population...
ADEN (OOC): Comeliness 18? I'm glad I'm a robot.
Thackary (OOC): At a Comeliness 18, even a robot turns its head.
ADEN (OOC): Nice chassis!
During info-gathering at the local newspaper, a young reporter tries to impress Miss Keen...
Junior Reporter (NPC): See? I've got my own desk - you have to be very important to have your own desk.
Alicia: Yes, I'm sure you two will be very happy together.
Thackary, in the guise of a reporter, steps into a workshop and runs into a massive and obviously dim-witted man...
Thackary: Alistaire Hart from the London Times. I was wondering if I could get a few words.
Alicia (OOC): He only knows a few words!
A manservant interrupts Thackary while the Savant is in his workshop - this is a typical Savant response...
Jeeves (NPC): Sir, pardon me, but there is a telegraph...
Thackary: Not now, you fool!

Can't you see I'm in the middle of... <pause> ...Yes, Jeeves, what can I do for you?
The put-upon manservant continues to try to assist young Thackary in teh contruction of a racing vehicle...
Jeeves (NPC): Shall I continue to collect cats for you, sir?
Thackary: Yes - but remember that I require a minimum of twenty five point two five felines!
Jeeves (NPC): But how shall I get...er, yes, very good, sir.
During a telephone conversation...
Alicia: Can you pass a message on to our philosopher type?
ADEN: Do you mean Master Yazimoff or Master Hartwell.
Alicia: Thackary is not a philosopher - he's an obsessive-compulsive.
Random comment...
ADEN: I believe what we have here is moral wiggle-room.
Thackary recruits some help with his new Savant vehicle...
Thackary: Miss Lablanc, how are you with cats?
Savannah: Why?
Thackary: I need an enginner.
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That's what I have for now. I'll post more as the campaign continues!
Enjoy!
- Lonewalker
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