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Thread: Quote of the Week from my gaming group...

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    Re: Quote of the Week from my gaming group...

    Two from tonight's session:

    After thrashing a bunch of Egyptian-themed theives at a museum the PCs call on Oracle, sort of a S.H.I.E.L.D. that deals with the occult. The two agent leading the recovery team are Remiel (an angel) and Sharok (a demon).

    Cobalt the drunken cyborg: "How did you become an Oracle agent?"

    Sharok: "We graduated top in the academy."

    Capt. Mysterion: "So you would be good cop and bad cop?"

    Remiel: "Yeah. We've never heard THAT before."



    When the PCs are threatened by aa ancient Caananite war god, Cobalt the drunken cyborg was less than impressed:

    "Hey, we fought the Queen of Hell and came out ok, I'm sure we can handle some bozo from the Time Before Guns!"
    My name is Hooligan X and I approved this message.

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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by hooligan x
    When the PCs are threatened by aa ancient Caananite war god, Cobalt the drunken cyborg was less than impressed:
    Emphasis mine.

    Pretty poetic that Cobalt the drunken cyborg would be threatened by Alcoholics Anonymous Ancient Caananite war god.

    Or did you mean an?
    Good-bye, and thanks for all the fish.

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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Kirby
    Emphasis mine.

    Pretty poetic that Cobalt the drunken cyborg would be threatened by Alcoholics Anonymous Ancient Caananite war god.

    Or did you mean an?
    Oh, um, er, yeah. I should just edit it and make everyone think you're crazy.
    My name is Hooligan X and I approved this message.

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    Re: Quote of the Week from my gaming group...

    7th Sea game; yesterday.

    The PCs are fighting the villains. One of them, a tall, shouting, half-berzerk highlander swinging a big claymore (obviously a member of the Mac Donald school of fighting) attacks a PC.

    Charlotte de Persix (PC, first session of 7th Sea): what is he trying to do with his claymore and shouting ?
    Gunther Hommel : He's a swordsman from the Mac Donald School. He tries to serve Don Alejandro a menu "Mac Leod".
    Charlotte (and others) - What ?
    Gunther - It's like a menu Big Mac but without the upper slice of bread ...
    Altamaros

    it's wonderful to be happy ...
    but it's much better when others are not ...


    Pierre Desproges

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    Re: Quote of the Week from my gaming group...

    ‘Kris’ is a FH Elf mage with powers relating to Darkness, Chaos, and Demonology:

    NPC introduces Kris to the group.
    Xentos: Oh great. I don’t know if I can handle another elf.
    NPC: Oh, Kris isn’t your average happy-go-lucky, moonlight-and-faywine elf.
    Kris: I fart darkness.
    "What goes around comes around. Sometimes you get what's coming around. And sometimes you are what's coming around." -Jim Butcher

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    Re: Quote of the Week from my gaming group...

    In a Fantasy Hero game it is the GM, another player (female) and myself. She is playing a human thief, I am playing a dwarf fighter. We were (somewhat incorrectly) stalking a wagon caravan. At night, we sort of ambushed the night guards. Earlier, the thief had put sleeping potions in with what was going to be their night meals, so most of the guards were drowsy. The thief tries to come up behind one and slit his throat, but she misses. Her skirmish doesn't go so well, but the dwarf's does. Later, we're deciding whether to attack a small group using ranged weapons or hand-held weapons.

    Thief: Well, we know I suck up close.

    Dwarf: That's why I keep you around.

    Later... at night we are trying to sneak up on the 'farm' (a one room shack and its nearby barn) where an abducted teen is that we're really here to rescue. The thief makes a plan and the dwarf (who wears chainmail) asks if she wants him to go with her, she says yes. (I know I'm not sneaky, but I do the bravado bit well.) She makes her stealth roll and I fail my 8- roll by SEVEN. The sentry in the barn, in the barn loft, the thief and even the dwarf know the dwarf has been loud. The thief shakes her head and runs (quietly) away from the dwarf, to the side of the barn. The dwarf (who already has his crossbow out) starts walking at this point and seeing the thief leave, decides to announce himself.

    Dwarf (Yelling loudly): "Give me back my goats!"

    What makes it even funnier is this farm is located near a mountain, which is the direction my dwarf was coming from. Since it is feasible that my dwarf could be missing a goat, the alarm goes off, but they aren't as panicked as they would be if they new my real purpose. Nevertheless, my partner is discovered and a fight breaks out. I run around to the other side of the barn and confront two guys coming out of the one room shack, with orders to escort my dwarf off the property. I charge them and hit one, doing 13 BODY (which 10-11 get through his armor). I look at the other and state with crazy eyes, "Give me back my goats or your next."

    After I killed both of those guys, I headed back to the barn, but was hit by a psionic attack from behind (the house again). My character turns around, sees a mage (one we called, 'the mumbler') and charges with his axe, swinging and slicing through an illusion. My momentum took me into the doorway. My next phase I look around and see the exact same image.

    Dwarf: If you're not real, I'm gonna be really pissed. (I ended up hitting him in the head with my blade.)
    Good-bye, and thanks for all the fish.

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    Re: Quote of the Week from my gaming group...

    From tonight's game:

    UNIT 1 was called to a small town in France, which had just experienced a huge earthquake. A huge amount of damage was done in a small radius but, before we could investigate, we had to help the all of the people who were still in grave danger.

    A tall, L-shaped residential building (40") was cracked at the foundation and a wing threatened to break off. Union Jack (Brick) had grown to his full height to better hold the building in place (Atlas style) while Tiger-Eye tried desperately to get the residents to evacuate.

    Union Jack's player (to GM): "If it falls, what will it hit?"

    GM: "That building over there, but most of it will crumble into the street." But there were people still fleeing the building and filling that street, so it wasn't an option.

    Indicating the building on the other side, Union Jack's player (to GM): "What's in that building over there?"

    GM: "That's a government building."

    Union Jack's player (to GM): "So it's ok if I push it that way..."


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    Re: Quote of the Week from my gaming group...

    This one's much funnier out of context:

    "Hey! Quit stalling and smash our balls!"
    "What goes around comes around. Sometimes you get what's coming around. And sometimes you are what's coming around." -Jim Butcher

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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Jhereg
    This one's much funnier out of context:

    "Hey! Quit stalling and smash our balls!"
    You know, everyone says that it's funnier out of context, but that's rarely the case. The reason for this is because, "out of context," "Quit Stalling and smash our balls" is a single entendre - pummel my testicles once you've stopped prevaricating.

    If the balls were some sort of jewels or crystals or something like that... that would make it funnier, making it a double entendre.

    I want to know the context. Things are *much* funnier in context than out of context, always.

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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Funksaw
    You know, everyone says that it's funnier out of context, but that's rarely the case. The reason for this is because, "out of context," "Quit Stalling and smash our balls" is a single entendre - pummel my testicles once you've stopped prevaricating.

    If the balls were some sort of jewels or crystals or something like that... that would make it funnier, making it a double entendre.

    I want to know the context. Things are *much* funnier in context than out of context, always.
    I don't want to get into a whole thing here, and I certainly don't want to go against your authoritative decree about what's funny and what's not, but in this instance, IMO, "Quit stalling and smash our balls" is only funny because it's out of context. Putting it in context will do nothing but let me know how it made sense in the first place. I don't want to know how it made sense-- not knowing makes it funnier, to me, because I can use my imagination to fill in the blanks. We already know there was a double entendre, because it's highly doubtful anyone would just order someone to crack him in the nuts (unless here were into that); getting additional confirmation would only weaken the joke, IMO, according to the age-old rule of "Less is More."

    So you do what you like Jhereg. In context, out of context... whatever flips your switch.
    "You've got red on you."

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    Re: Quote of the Week from my gaming group...

    Very well. I’ll inject some context, and everyone can decide on their own, how funny it is.

    The PC’s were all Entangled in DEF 12 globes. The Brick (named Brick) with his AP STR was the only one able to escape. He enjoyed the exclusivity so much he kept making excuses to do other things rather than free the rest of the PC’s. Thus his dilly-dallying got him chastised: “Hey! Quit stalling and smash our balls!”

    At least it’s not you-had-to-be-there funny.
    "What goes around comes around. Sometimes you get what's coming around. And sometimes you are what's coming around." -Jim Butcher

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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Funksaw
    You know, everyone says that it's funnier out of context, but that's rarely the case. ... I want to know the context. Things are *much* funnier in context than out of context, always.
    It's interesting that you assume because you want to know the context that that's the only (or vast majority) way for it to be funny. I think a lot of times when it's taken out of context it is funnier if you aren't a part of the group.

    Trying to state an opinion as fact doesn't help arguments or endear people to you. My advice (which is just that, take or leave it, it's up to you) is that to ask the poster to put it in context instead of telling others what their opinons/preferences should be.

    In my opinion, even after the context has been explained, it's funnier out of context.
    Good-bye, and thanks for all the fish.

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    Re: Quote of the Week from my gaming group...

    Situation: The party has fought and wounded the monster, who dove through a hole in the cave floor. The party hears a 'splah' as it hits water and starts to swim away. Priestess Anara has just completed a spell that may knock the monster unconscious, but she has to touch the target.

    Bert: Can you swim?

    Anara: No. Someone can tie a rope around me and lower me down.

    Bert: [Push]

    Anara:
    -SCUBA Hero

    "I think someone spiked SCUBA's airtank ..." -CrosshairCollie

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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by SCUBA Hero
    snip
    Don't forget the "we're not playing that game anymore" quote.
    Deric Page
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    Wanting to Run: Feng Shui - Ancient China,
    Star Wars Hero, Conan Hero, Dark Champions - The Animated Series
    Wanting to Play: Middle Earth - 4th Age, Gamma World/Post Apocalyptic Hero, Mekton

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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Jhereg
    Very well. I’ll inject some context, and everyone can decide on their own, how funny it is.

    The PC’s were all Entangled in DEF 12 globes. The Brick (named Brick) with his AP STR was the only one able to escape. He enjoyed the exclusivity so much he kept making excuses to do other things rather than free the rest of the PC’s. Thus his dilly-dallying got him chastised: “Hey! Quit stalling and smash our balls!”

    At least it’s not you-had-to-be-there funny.
    I think it's funnier this way.

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