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Thread: Quote of the Week from my gaming group...

  1. #751
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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Netzilla
    Don't forget the "we're not playing that game anymore" quote.
    Too late; I've slept since then.

    You go ahead and post it.
    -SCUBA Hero

    "I think someone spiked SCUBA's airtank ..." -CrosshairCollie

  2. #752
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    Re: Quote of the Week from my gaming group...

    Madeline Reid, Mage and her consor Wayland Smith fighting zombies in the middle of a dark and foggy San Fransisco back street.

    "No! I want the shotgun!"

    tugging match ensues as the two fight over the gun.

    Hawksmoor
    *EPIC* doesn't have a Terminal Velocity!

    The intellectual incoherence is stunning. Basically, the political philosophy of the GOP right now seems to consist of snickering at stuff that they think sounds funny. The party of ideas has become the party of Beavis and Butthead. -Paul Krugman

  3. #753
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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Hawksmoor
    Madeline Reid, Mage and her consor Wayland Smith fighting zombies in the middle of a dark and foggy San Fransisco back street.

    "No! I want the shotgun!"

    tugging match ensues as the two fight over the gun.
    A scene that can only end badly....
    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

  4. #754
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    Re: Quote of the Week from my gaming group...

    The group is a bunch of supernaturally-based supers and occultists searching for the Spear of Destiny in a humongous castle during WWII (think Hellboy.)

    Five minutes into the first session of the first game:

    Mateusz: "Found it!"

    (The GM looks shocked.)

    Mateusz heads into the bathroom that he was searching for.

    Mateusz: "You try holding it since Cherbourge"

    ----------------

    Mateusz is a Polish national.

    GM: Letizia and Mateusz find each room they search empty of any signs of recent activity. They search a dining hall, a kitchen, several bedrooms, an armory. Finally the hallway comes to a a set of stairs heading up and one going down.
    Letizia: "Up or down?"
    Mateusz: "I'll take down."
    Mateusz: "When have you ever heard of a monster on the roof?"
    Mateusz: "Unless it was some sort of tradition."

    -------------------

    Mateusz: "Keep your eyes peeled. Unless, there's something here that actually peels eyes. In which case, don't let it peel them."

    --------------------

    GM: Carved into the circle in the center are the roman numerals 1 through 10, where each of the red robed individuals are.
    Mateusz: "It's like a fancy clock... in... the metric system..."

    --------------------

    Letizia and Mateusz come across a tunnel only big enough to crawl through.

    Letizia: "This way."
    Mateusz: "I'll go in first."

    Letizia starts crawling through the tunnel.

    Mateusz: "I *said* I'll go in first!"
    Letizia: "I'm smaller."

    Mateusz crawls in after Letizia...

    Mateusz: "Not by much."
    Mateusz: "On second thought..."

    Mateusz keeps his eyes ahead of him...

    GM: The tunnel Letizia and Mateusz are traveling down goes on for about 20 feet before exiting out into a medium sized room. As they come out they hear the sound of guns being cocked. That's when they notice the four men in Nazi uniforms holding MP40's at them. Their skin is a strange shade of white-ish grey.

    Letizia stares at the Nazis for a moment.

    Mateusz: "If we die, I just want you to know that I enjoyed looking at you in the tunnel."

    Letizia can't help but giggle.

    Letizia: "If we don't die, I will kill you."

    -----------------------

    Mateusz: Okay... there will be Nazis there. Here's the plan. Step one, I will run in and kill everything. There is no step two.

  5. #755
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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Funksaw
    The group is a bunch of supernaturally-based supers and occultists searching for the Spear of Destiny in a humongous castle during WWII (think Hellboy.)

    Five minutes into the first session of the first game:

    Mateusz: "Found it!"

    (The GM looks shocked.)
    I am intrigued as to why te GM would be shocked considering the PC Mateusz couldn't find it without the GM's approval. They do know this, right? Or was the GM just surprised that they found it where they were supposed to, so soon?


    Aside: This reminds me of when I was on the Birthright (D&D) mailing list in which a player sent an e-mail asking for help. The player said his character received a vision from his deity, but the DM told him the PC did not receive any such vision. The player was asking the boards how he could convince his DM that the character really did receive a vision. It actually took the player a while to understand that the DM controlled the PC's deity.
    Good-bye, and thanks for all the fish.

  6. #756
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    Re: Quote of the Week from my gaming group...

    Let me put it to you this way.

    It was a new session, new players, nervous as hell GM...

    Mateusz's player just said "Found it!" referring to the "I found a bathroom" rather than "Found it!" "I found the spear that pierced the side of Christ."

    In other words, Meteusz's player was trying to defy expectations.

  7. #757
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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Funksaw
    Mateusz's player just said "Found it!" referring to the "I found a bathroom" rather than "Found it!" "I found the spear that pierced the side of Christ."
    Ah, okay, now that's funny.
    Good-bye, and thanks for all the fish.

  8. #758
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    Re: Quote of the Week from my gaming group...

    Yesterday we had a one-shot adventure as part of a friend's birthday party, and the GM ran the classic "you're all fighting your evil duplicates" adventure. This resulted in a certain amount of "tell your teammates about your Vulnerabilities over the secure commlink" -- I think my character started it by telling everyone about her x1 1/2 STUN from Physical Killing Attacks. (It worked, though -- the team mentalist nailed Evil Nova with a mental illusion of being sliced with a katana and took her out with one shot. Of course, this means if he decides to run a "half the party becomes evil" scenario anyone who spoke up is now officially hosed ....) At one point, the team mystic was going to help the brick deal with her evil duplicate, since the two of them weren't getting anywhere trading punches. Magus wasn't sure how well his Ego Attack would do, so he called out "Titania! How weak-willed are you?"

    ------

    A couple days ago was my biweekly Golden Age game. I was in the Villainy Amok playtest, so I borrowed one of Scott's variants on a bank robbery scenario and had the sorcerous villain Summon the money out of the vault. Mixed in with the usual "we're nickel and diming them down" comments was one made after I moved some cops to surround some of the cash: "Money! We have you surrounded! Lay yourself down!"

    (Consider this a teaser for the book )
    (\/)
    (O.o)
    (> <)

  9. #759
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    Re: Quote of the Week from my gaming group...

    Not so much a funny line as a funny event (But there's not thread for that! )

    -----

    For this encounter, the DM converted the D&D game temporarily into a wargame, complete with units of Winter Wolves, Trolls, footsoldiers, various mounted units, and us player characters. Our most effective asset was a catapult with various enchanted projectiles.

    At one point, the general of the opposing army (a mage) proceeds to turn invisible and we can't find him until he appears behind our line next to the catapult. A mage PC proceeds to blast the heck out of him with spells, taking him down quickly. Another character proceeds to reanimate him, thinking that this will demoralize the enemy.

    Player: "I have him growl and stumble to the top of the hill."
    DM: "The enemies receive their morale bonus because at that range, they think he's still alive."
    Player: "Then on his next action I instruct him to get into the catapult"

    This spawns a laughing jag, as next turn we proceed to launch the now-undead enemy general into his own troops, his head coming off in the flight. He also earned the nickname "General Dismemberment".

  10. #760
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    Re: Quote of the Week from my gaming group...

    Amber DRPG:

    "You drag us through an infinite number of shadows just so you can go to your favorite PUB??"

    Dale: "Brand was a psycho"
    Becca: "Brand was my father, remember?"
    Dale: "My point"

    [after getting directions that lead them into a trap]
    Becca: If we get out of this I'm kicking your friend's @$$

    Becca: Your a drunk, a liar and a cheat
    Sage: I love you too
    In a perfect world, they wouldn't need a Superman!
    -- Superman, Infinite Crisis #5


  11. #761
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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by Koshka
    Yesterday we had a one-shot adventure as part of a friend's birthday party, and the GM ran the classic "you're all fighting your evil duplicates" adventure.
    That's funny. Zornwil's game ran a game yesterday where two of the PCs had been replaced and one of our player's had his birthday yesterday.

    Zornwil should be posting the quotes.

  12. #762
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    Re: Quote of the Week from my gaming group...

    The PCs are going through a dungeon crawl. They've somehow found three of three "mazes," bypassing rooms that contain creatures and treasure. In the third 'maze' was a bunch of 10' x 10' rooms with a door on each wall. When the players discovered this, they could have just walked straight backwards (the way they came), but the one in front just wanted to keep going through. I game them the suggestion of just backpeddling.

    Player 1: Nope. I'm committed.

    Player 2: You should be.
    Good-bye, and thanks for all the fish.

  13. #763
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    Re: Quote of the Week from my gaming group...

    This is from an old Call of Cthulhu game set in the 30s.

    One of the players owned a plane, but using it during a certain adventure was not allowed. So the GM, as the players were walking across the airfield, says, "You see twelve disreputable-looking men with shotguns standing near the plane."

    That became a tagline whenever something the players were about to do was not allowed, "You see twelve disreputable-looking men with shotguns."

  14. #764
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    Re: Quote of the Week from my gaming group...

    ADD last sunday :

    The PCs are are about to tell that a NPC just died (killed by Orcs) to one of his relatives
    relative NPC : - Yes, my father is famed and well-known.
    PC (Paladin) - err... now, i would rather say "he's legendary" .
    Altamaros

    it's wonderful to be happy ...
    but it's much better when others are not ...


    Pierre Desproges

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    Re: Quote of the Week from my gaming group...

    Quote Originally Posted by lemming
    That's funny. Zornwil's game ran a game yesterday where two of the PCs had been replaced and one of our player's had his birthday yesterday.

    Zornwil should be posting the quotes.
    That is a funny coincidence.

    Okay, here's the quote/story - and a warning, as this relates to NGD (Non-Gaming Discussion) recent lore, so if you are offended by NGD-related stories, skip now!

    In our game, I am using the Metal Men. And currently they're house-hunting - Doc Magnus is dead, and his entire estate/lab/base/etc. completely obliterated. They stayed for a bit with one of the PCs (lemming's in fact), Spectrum. But decided to adopt more human ways and so went off to get their own place.

    Gold and Platinum were talking in front of our PCs. Platinum (AKA Tina), the platinum bombshell as it were and always over-played as such by me with her strong attraction to any robotic beings as well as human males, starts talking about adopting the human female role, taking care of all the house chores, decorating and such. She discusses stereotypical roles with eagerness, in her attempt to be the idealized male version of a female, bombshell and home maker.

    So one of the PCs, known on the boards as Lamrok, his character being Nexus, Master of Dimensions, nods and says, "That's fine, Fred."

    Like I said, you have to get NGD lore.

    (will be cross-posted to there, too)
    KTR - as Sinatra said "try a little tenderness"
    Kindness,Tolerance,Respect

    Yes, We Can - we can overturn 16-20 years of increasing acrimony; we can change the level of political discourse; whether liberal or conservative, it isn't just that we can, it is that we must

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