Re: Quote of the Week from my gaming group...
Necessary Evil game...
Our villains... on the run... come across some suped up gang types working with a K'tharin and using V'sori tech. My mini-brick Cannonball and an atlantean female fugitive (no name we know yet. I call her fish-girl.) are fighting the K'tharin... a giant humanoid shark alien.
I finally land a massive blow, taking him down after a difficult struggle.
As the shark dude drops.
Fish-Girl: batting eyelashes and saying sweetly... "You could have at least let me land that last blow."
Cannonball: "Oh... uh..." bending over and lifting the body, "I can hold him up for you!"
------
Fish-girl suddenly goes psycho and begins stab/blasting the quickly dead K'tharin over and over again with her electro-lance!
Cannonball: "YIPES!" dropping the body as it jerks and twitches under her assualt. "Aaaahhh!! It's a fish fry!"
Then... sniff... sniff.... "Hmmm... I need some tarter sauce."
Last edited by RDU Neil; Aug 1st, '05 at 12:25 PM.
Levels of RPG Development
(With special thanks to Zornwil)
Axioms: The sacrosanct core assumptions of the game.
Mechanics: The basic functional building blocks derived from the axioms.
Game Rules: The specific and variable application of Mechanics that define the play of the game.
Play Experience: The resulting behaviors of play and shared imaginary event unique to each group.
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