Ok, I used to play champions a lot in high school, like over 10 years ago and I've just volunteered to GM a Star hero campaign. I'm trying to come up with some ideas for what we are going to do but could use some help.
We will have 3 characters as Heroes in this setting. I think one wants to be a super type and the other 2 want to be more along the lines of talented normals. Other than that I have nothing. I kinda liked the idea of them being linked to a ship they do not fully understand and galavanting across the galaxy, kinda like Farscape. I watched that show a few times but to be honest it kinda confused me as I did not fully understand the plot. But I liked it nonetheless and would like to incorporate it into ths campaign. So I need to figure out some reason why this group is on this ship. Is that vague enough?
I want there to be some factions in the galaxy that will give the players something to identify with and give some sense of understanding. I plan on incorporating an Warhammer 40k like terran group, with space marines and whatnot, but instead of an emperor there will be an empress, Isv'than Mal or whatever her name seemed like a good choice for that.
I think at least a total of 4 major factions in the campaign woudl be good, so I need to come up with at least 3 others that will generate some conflict or exploration options.



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