Well, I got together with two of my players and we started trying to muddle our way through character creation and basic combat rules. One character is playing Onyx, a brick using multiform to turn into a fourteen foot tall stone goliath. The second character is playing The Void, a character with a nasty mystical stiletto, dark bolts, minimual teleportation, undead body, and reincarnation when he gets clobbered. I ran them through an encounter vs nonpowered thugs, which went really well (sort of) and then later an encounter with BullDozer from the Villians handbook. They got creamed. They were using the 200/150 pt buy when we made characters. Onyx (the brick) could not even hurt Bulldozer. Void ended up taking him down with the stiletto. I dont think Im making these characters correctly.
Why does everyone have such high dexterity? 20 seems to be the norm in superhero world. I figured a 12 for Onyx, since he is so big and made of stone, but then he never is able to hit anyone. The same with PD. The Void has a PD of like 8.. which is way too low compared to all the supervillians.
I also dont understand multiform. I only own the sidekick rule book, but it says "A character's forms are built on the same Bse points as the true form." That means his multiform can only have a total of 200 pts, plus disadvanatges right? So.. like the werewolf example in the book, with a 400 pt form, is only allowable if your base characters are 400pts?
Im starting to think Hero is a bit too difficult to tackle....



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