I would prefer two things...
1. change it to meters or feet. Simply put, every time i say inches or hexes i push my players out of "in character" towards "in players." this is FINEand DANDY for a wargame... its lousy for a role playing game, even one that is a wargame in sheep's clothing.
2. change radius to diameter. On any hex map, you can draw out a diameter. In game after game expressing things as a radius lkeads to diameters one too short or one too long depending on how the game system treats the central hex. (hero is one too short with 2" radius being officially 3 hexes wide.)
Points (equal points or even very precisely calculated points) do not make balance happen in play. Instead, balance in play is what shows the points and costs were appropriate.
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