In our group we refer to the next things a gamemaster is working on as The Box - Thus What do you have in the Box? Is there something in the Box? etc I currently have the equivilent of a large steamer trunk including
Down the T.U.B.E.S - where the players are 21st century professional VR roleplayers - only while they're playing their bodies are suspended in a sort of sensory deprevation tank (Think the regen tube from Empire Strikes Back) where their body moves are recorded for the game - so in order to compete you have to actually be able to do the things you want to in the game.
OSI - In 1955 the OSI is just 2 years old and dedicated to the investigation and containment of unusual events - these events are generally credited to the large amount of Atomic testing. The players are a field team - The head of R&D a recently recruited Oscar Goldman (I'd like to help but we just don't have the technology.)
PSI Lords of Metro City - Kind of a long term slow paced game where the players are powerful telepaths attempting to influence the fate of the world starting with the ultimate experiment in urban planning - Metro City.
Portals - Players are Military Security and Scientists recently tranfered to a deep space research station. The base is partially taken over by a terrorist group - and the players must try to retake the station. Oh yeah - it was a temporal research station and the terrorists have captured one of the prototypes - they have to be stopped now and in the past.
The Monsters are Due on Maple Street - A vampire chronicle set in the aftermath of a Sabbot raid on Reading PA - Players are attempting to build up the cities defenses against the next raid while searching the city for those that might be infiltrators.
The Broken Lands - Take your standard fantasy scenario - A pwerful evil vs the good people of the world. When the epic battle comes though there's a deadlock - centuries pass and technology develops to about WWII - then Maliface Angeleater wins. Players are the resitance in a world where Sauron won.
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