Page 4 of 4 FirstFirst 1234
Results 46 to 59 of 59

Thread: Hard Target: Statting The Minigun

  1. #46
    Join Date
    Feb 2003
    Location
    Eastern Washington
    Age
    46
    Posts
    1,741
    Rep Power
    910725

    Re: Hard Target: Statting The Minigun

    Quote Originally Posted by Vorsch
    This is pointless

    in champions, sorry hero 5th, firing 100 bulits at a target per second dosent increase your chances of hitting the target ( oddly enought every military in the world disagrees with this base assumption ) -2 -4 -6 in fact your last bullit couldnt hit the earth if you aimed ( as well as most of the others.)

    so what the point of stating a real weapon that, is made redundant by game mechanics.

    bad mood, but hey its me

    One way to achieve a more reasonable result would be to make it say 5 linked double autofire attacks. Then some kind of an ocv bonus, but...
    "That was good, Daddy"

  2. #47
    Join Date
    Apr 2005
    Location
    Norfolk, Virginia
    Age
    29
    Posts
    806
    Rep Power
    0

    Re: Hard Target: Statting The Minigun

    Quote Originally Posted by Vorsch
    This is pointless

    in champions, sorry hero 5th, firing 100 bulits at a target per second dosent increase your chances of hitting the target ( oddly enought every military in the world disagrees with this base assumption ) -2 -4 -6 in fact your last bullit couldnt hit the earth if you aimed ( as well as most of the others.)

    so what the point of stating a real weapon that, is made redundant by game mechanics.

    bad mood, but hey its me
    It's not the real world that's at fault, it's just the way the Hero System works. The minigun exists in real life, and is used on helicopters (sometimes manned directly by a human being from a side mount), and it is a highly accurate weapon. If almost all the bullets missed, the military wouldn't use the weapon.

    Now, if something exists in real life, you should be able to stat it in HERO. So, admittedly, 100 bullets per second IS redundant in HERO -- and does not accurately represent the weapon's performance. Therefore, I worked around the problem by applying the same principle used in Energy Blast: a single attack can be a stream of many particles. Therefore, I decided that I could represent groups of 5 bullets as a 4d6 RKA, and apply Reduced Penetration. I still made the Autofire 10 to show the fast RoF of this weapon.

    Saying we shouldn't stat something because it can't be done in the most obvious way is simply silly. I stat what I want, and I try to be inventive and creative, while still adhering to the rules and reality as closely as reaonably possible.

    Does that help you understand a little better?

  3. #48
    Join Date
    Jun 2003
    Location
    A few hours southwest of Hell...
    Posts
    5,271
    Blog Entries
    4
    Rep Power
    129735

    Re: Hard Target: Statting The Minigun

    Explained that way, the Reduced Penetration makes more sense.

    It's like a pair of 2d6 "bullets" with every 4d6 hit, in terms of the BODY done.


    "When all the small pleasures and freedoms of life become the property of the state, you are fighting to exist." -- Nafisi

    "I think your approach is entirely valid and perhaps there's some merit, but I tend toward's Kristopher's way of thinking." -- Zornwil

    "It is one thing to suspend your disbelief.
    It is another thing entirely to hang it by the neck until dead."

    "Never wrestle with a pig. You end up dirty and the pig likes it."

  4. #49
    Join Date
    Apr 2005
    Location
    Norfolk, Virginia
    Age
    29
    Posts
    806
    Rep Power
    0

    Re: Hard Target: Statting The Minigun

    Quote Originally Posted by Kristopher
    Explained that way, the Reduced Penetration makes more sense.

    It's like a pair of 2d6 "bullets" with every 4d6 hit, in terms of the BODY done.
    The reason I made it 2d6/ 2d6 instead of 1d6/ 1d6/ 1d6/ 1d6 (with a "2x Reduced penetration") (I assume the fifth bullet makes up for the Area of Effect) was because someone mentioned that miniguns are good at finding the "chinks" in armor due to their high rate of fire. So it's really a volley of five bullets, minus one, with only a single application of Reduced Penetration applied to the volley itself.

  5. #50
    Join Date
    Feb 2003
    Location
    Float Temple
    Posts
    2,090
    Rep Power
    272307

    Re: Hard Target: Statting The Minigun

    Quote Originally Posted by Fox1
    The recoil on those things are beyond belief you know, 240 lbs according to one source (and they may have low balled it). Makes it uncontrollable as a hand held weapon.

    But it is fun...

    How to do the damage is the thing.

    Consider the following:

    Barrel One: 2d6 RKA, Autofire 10.
    Barrels two-five (virtual barrels to keep the rof correct, I think the original had six?): 2d6 RKA, linked to Barrel One

    That would chain saw stuff nicely, but keep it from penetrating stuff it really shouldn't.
    NICE!!!

    I'm going to use this method for Gatling cannons from now on (either Linked or multiple weapons used in a MPA)

  6. #51
    Join Date
    Apr 2005
    Location
    Norfolk, Virginia
    Age
    29
    Posts
    806
    Rep Power
    0

    Re: Hard Target: Statting The Minigun

    Quote Originally Posted by NuSoardGraphite
    NICE!!!

    I'm going to use this method for Gatling cannons from now on (either Linked or multiple weapons used in a MPA)
    You know... maybe I SHOULD change to "virtual" barrels. Though if I do, the damage for each will almost certainly be less than 2d6 per barrel (we're talking about 5.56mm or, possibly, 7.62mm ammunition).

  7. #52
    Join Date
    Apr 2005
    Location
    Norfolk, Virginia
    Age
    29
    Posts
    806
    Rep Power
    0

    Re: Hard Target: Statting The Minigun

    Although by the same token, although the barrels do rotate, the ONLY reason they rotate is to keep them all cool at that insane RoF. Only the topmost barrel on the wheel is firing at any given time (or lowermost, I'm not sure which). The actual action, chamber and firing mechanism are all the same piece of equipment.

  8. #53
    Join Date
    Feb 2003
    Location
    Eastern Washington
    Age
    46
    Posts
    1,741
    Rep Power
    910725

    Re: Hard Target: Statting The Minigun

    Quote Originally Posted by Black Lotus
    The reason I made it 2d6/ 2d6 instead of 1d6/ 1d6/ 1d6/ 1d6 (with a "2x Reduced penetration") (I assume the fifth bullet makes up for the Area of Effect) was because someone mentioned that miniguns are good at finding the "chinks" in armor due to their high rate of fire. So it's really a volley of five bullets, minus one, with only a single application of Reduced Penetration applied to the volley itself.

    Not to mention the 5.56 SHOULD do more than 1d6 per bullet.

    Now I still want to see what a 3 barrel 12 gauge gattling gun would do...
    "That was good, Daddy"

  9. #54
    Join Date
    Feb 2003
    Location
    Eastern Washington
    Age
    46
    Posts
    1,741
    Rep Power
    910725

    Re: Hard Target: Statting The Minigun

    Quote Originally Posted by Black Lotus
    Although by the same token, although the barrels do rotate, the ONLY reason they rotate is to keep them all cool at that insane RoF. Only the topmost barrel on the wheel is firing at any given time (or lowermost, I'm not sure which). The actual action, chamber and firing mechanism are all the same piece of equipment.


    THere is another reason. By splitting the loading and extracting process up, it is far gentler on cases and less likely to suffer various ruptures, etc.

    Anthony Williams books "Rapid Fire" and his new one with Max popeneker on Assault rifles are very good.

    I would like to be able to afford his books on Aerial guns too.
    "That was good, Daddy"

  10. #55
    Join Date
    Feb 2003
    Location
    stevenson,wa
    Age
    51
    Posts
    3,780
    Rep Power
    57759

    Re: Hard Target: Statting The Minigun

    I don't think there is any need to add in OCV levels....you already have AE, so you reduce all targets to DCV 3 and thats really boss, even vs normals. This write up as is can hit the Flash 90%+ unless he dives for cover...so adding to the OCV just seems rude.... Just think of the devistasion you can inflict with Autofire skills....
    "Remember, with super power, comes super responsability" The mighty Strobe

  11. #56
    Join Date
    Apr 2005
    Location
    Norfolk, Virginia
    Age
    29
    Posts
    806
    Rep Power
    0

    Re: Hard Target: Statting The Minigun

    Quote Originally Posted by pinecone
    I don't think there is any need to add in OCV levels....you already have AE, so you reduce all targets to DCV 3 and thats really boss, even vs normals. This write up as is can hit the Flash 90%+ unless he dives for cover...so adding to the OCV just seems rude.... Just think of the devistasion you can inflict with Autofire skills....
    True, that Area of Effect 1 Hex does seem to make up for that, and the fact that I leave a teensy bit of damage out of each "package" of five bullets helps ameliorate the power of the Area of Effect (and explain how possibly two targets in the same hex could be hit).

  12. #57
    Join Date
    Feb 2004
    Location
    Denver, CO
    Age
    35
    Posts
    17,690
    Blog Entries
    100
    Rep Power
    827137

    Re: Hard Target: Statting The Minigun

    Quote Originally Posted by pinecone
    ...so adding to the OCV just seems rude....
    yeah, but anyone pulling this weapon out isn't exactly looking to be polite.
    Audio-Bomb - A Music Blog, updated every weekend
    There Are No People Here - tumblr blog of urban photography

    SETAC - Bloody KAs!

  13. #58
    Join Date
    Apr 2005
    Location
    Norfolk, Virginia
    Age
    29
    Posts
    806
    Rep Power
    0

    Re: Hard Target: Statting The Minigun

    Quote Originally Posted by ghost-angel
    yeah, but anyone pulling this weapon out isn't exactly looking to be polite.
    Although I know if it were me, I'd say this in my best John Wayne voice:

    "I'm here to kick @$$ and chew bubble gum. Hey! Looks like I am FRESH out of gum."

  14. #59
    Join Date
    Feb 2003
    Location
    stevenson,wa
    Age
    51
    Posts
    3,780
    Rep Power
    57759

    Smile Re: Hard Target: Statting The Minigun

    Quote Originally Posted by ghost-angel
    yeah, but anyone pulling this weapon out isn't exactly looking to be polite.
    "I say there fellow, I suggest you give way, as I, am comming through.."
    "Remember, with super power, comes super responsability" The mighty Strobe

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •