I agree that the "deal" in the packages is sort of confusing since the freebee points are no longer included but the packages do still offer some benefits that otherwise may not be available. Many of the disadvantages would be questionable under normal circumstances, for example "subject to orders" in a structured campaign such as a military or government agency based one this is hardly a disadvantage, you follow the "mission" or there is no game, but as part of a military or agency package it is completely justified even if only marginally a disadvantage. The packages can also be used to restrict skills, advantages etc, for example in a place that firearms are severely restricted you might be prevented from taking WF smallarms unless you take a military, law enforcement of criminal package, same could go for other "powers" such as magic being resticted to a "guild" package. Finally the are quite nice for providing some color to the campaigns background and can help eliminate silliness such as a "green beret" character having less military skills than a "cook" because of players having very differant ideas of what military skills are appropriate.
There were frogs there all right, thousands of them. Their voices beat the night, they boomed and barked and croaked and rattled. They sang to the stars, to the waning moon, to the waving grasses. They bellowed love songs and challenges.
John Steinbeck, Cannery Row
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