The Queen has a similar setup for her Scepter. The SFX is that she's learned how to manufacture small pocket dimensions that allow her to call out certain things she "keyed" them to, like her Armor and stuff that can draw power from it. However, because the Scepter is an Elemental Control, she can't put it in her equipment Multipower. So the idea is that if the power is defined by how she uses it, she can just "summon" it when she wants to use it and let the rest be SFX.
10 The Queen's Secpter: Elemental Control, 40-point powers, (20 Active Points); all slots OIF (-1/2), Only In Heroic Identity (-1/4), Gestures (-1/4) - END=
16 1) Mace Smash: Hand-To-Hand Attack +6d6, END Reserve (+1/4), Double Knockback (+3/4) (60 Active Points); Hand-To-Hand Attack (-1/2), OIF (-1/2), Only In Heroic Identity (-1/4), Gestures (-1/4) - END=6
6 2) Mace Energy Beam: Energy Blast 8d6 (40 Active Points); Increased Endurance Cost (x3 END; -1), OIF (-1/2), Beam (-1/4), Gestures (-1/4), Only In Heroic Identity (-1/4) - END=12
7 3) Shield the Royalty: Missile Deflection (Any Ranged Attack) (20 Active Points); Limited Coverage 180 Degrees (-1/2), Costs Endurance (-1/2), OIF (-1/2), Only In Heroic Identity (-1/4), Gestures (-1/4) - END=2



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