I'm creating an NPC, a bodyguard/enforcer/assassin that my PCs will eventually encounter. One of his tricks is that he's got some cybernetics and bionics implanted in him; one of the most telling is that his right arm had been replaced by a very durable, strong arm, but the the forearm itself is bio-cybernetic muscle layed over a sniper rifle barrel.
One of the things I'd like to do with him (but I'm having trouble with) is constructing for him some sharpshooter eyes. N-Ray vision, and Telescopic vision. But I'm having trouble deciding what substance to have him Not see through.
I imagine this could come from the explination of how the eyes work, but I havn't... exactly figured that out, yet. Yes, they are cybernetic, but very, very small cyberoptics; essentially almost nanotechnology they were so small, simply implanted into damaged eyes as opposed to just removing the eye and replacing it with a cybernetic one.
The thing that I'm trying to achieve here is someone who can see through walls, and use that gun in his arm to fire Armor Piercing rounds. Said armor piercing rounds go through the wall, and hit the target (Yes, I'm shamelessly ripping off the X-Files)..
So, what substance could I use for not seeing through? Could some toss me out some explinations, and some good substances to avoid?


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I like not being able to see through forcefields... Or crowds, hm.


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