Results 1 to 6 of 6

Thread: speed plus inches to Miles per Hour

  1. #1
    Join Date
    May 2003
    Posts
    12
    Rep Power
    0

    speed plus inches to Miles per Hour

    Anyone have this formulae?

    Thanks

    Irishman

  2. #2
    Join Date
    Feb 2003
    Location
    Satellite Beach, FL
    Age
    42
    Posts
    96
    Rep Power
    65635
    (inches per phase) * (speed) * 0.375 = mph
    Archon

    Just once I'd like to meet an ancient horror that I could kill with a gun!

  3. #3
    Join Date
    Feb 2003
    Location
    Chased over the Burnt Tundra
    Posts
    5,443
    Blog Entries
    1
    Rep Power
    2099281
    Hmm. Archon is close:

    (5 * 60 * 200)/(2.54*12*5280) ~= 0.3728

    Where do these #s come from:
    5 = rounds per minute
    60 = minutes per hour
    200 = centimeters per game inch
    2.54 = centimeters per real inche
    12 = inches per foot
    5280 = feet per miles

    This results in the 0.3728, known as Quant's constant in some gaming circles.

    Multiply Inches per round by 0.3728 to get miles per hour. Or if you want to be really anal, go with the whole formula.
    Last edited by lemming; May 22nd, '03 at 10:48 PM.

  4. #4
    Join Date
    Feb 2003
    Location
    San Diego
    Age
    37
    Posts
    12,282
    Blog Entries
    14
    Rep Power
    477217
    Heres a trick. (SPEED x Velocity )/2.6 (2.6824)

    its fairly close
    Last edited by Killer Shrike; May 22nd, '03 at 10:53 PM.
    A complex system that works is invariably found to have evolved from a simple system that worked.
    - John Gall

    KillerShrike.com, wiki

  5. #5
    Join Date
    Feb 2003
    Location
    Boston, MA
    Age
    38
    Posts
    576
    Rep Power
    71611
    Calculator Commando Time:

    Lemming gives two numbers. I just ran his formula through the calculator, and he got it right the first time... 0.3728 is the proper outcome, not 0.3278.
    Grant Morrison on Batman: "I love the fact that you can delve into a fictional character like this and get so much depth and so much history. He's kind of alive. He's been around longer than me and he'll be around when I'm long gone, so he's kind of more real than me."

  6. #6
    Join Date
    Feb 2003
    Location
    Chased over the Burnt Tundra
    Posts
    5,443
    Blog Entries
    1
    Rep Power
    2099281
    Originally posted by Haerandir
    Calculator Commando Time:
    DOH! That's why we're supposed to show our work.

    Thanks.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Magic Items go here!!
    By Xandarr in forum Fantasy Hero
    Replies: 83
    Last Post: May 13th, '12, 03:24 AM
  2. Another (sorry) Speed Variation
    By Toonol in forum HERO System Discussion
    Replies: 3
    Last Post: Apr 2nd, '03, 03:03 PM
  3. Speed Calculations
    By Ndreare in forum HERO Designer Discussion
    Replies: 5
    Last Post: Mar 15th, '03, 10:54 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •