I would like to create a character (NPC villain actually) who has developed a gadget that will drain (completely) the lifeforce of another being and use this to add to his own characteristics, making him preternaturally strong/fast/etc (stats in the range of 25 or so I was thinking, just beyond Normal Characteristic Maxima all around to reflect his 'superior' state; as my heroes get more powerful, he might refine the process too as he is intended as an archvillain/continuing villain).
The extra lifeforce, not being his own, drains away over time however, and he must take another person's life force every week or so in order to maintain his heightened abilities or he reverts to his original 'Professor' form: that of an older male with 8-10s in most of his stats (except INT of course, he invented the thing).
There are a couple of things I thought about for representing this power:I'm thinking that the 2nd Option (Multiform, 'Superior' as base with the Accidental Change) is the way to go at this point, but I have reservations (mentioned above). Does anyone else have any suggestions either about the options above or as a different way to make the villain?
- Transfer, all characteristics with a really long delay. The problem with this is that it is clunky (recalculate points all day long), and the draining of lifeforce is one of those things that must take place in a specific location with a relatively unresisting opponent. That can be done by making a Bulky/fragile machine and all, but it just didn't "seem right..."
- Multiform, with the 'Superior' form as the base and the Doctor form as the (lower point) alternate. Purchasing "Accidental Change" with the Frequency being Always and the circumstances (Not having drained the lifeforce of another) as an Uncommon trigger event. It is uncommon because he would hardly be caught in that situation normally. This feels like I am taking advantage slightly however, since he is a supervillain who would hardly be caught by this unless in jail/being watched very closely/etc. Should I make the 'Circumstances' a Very Uncommon/+0 and have the whole thing only good for 15pts? Maybe I could add something to the character, a control device that if damaged will cause him to revert as well as the lack of lifeforce and keep the modifer (for having both trigger the change) as 'Uncommon'.
- Multiform, but with the Professor form as the base and the 'Superior' as the other one (which would require some 1:1 costs as the Professor has a much smaller point cost) with a Continuing Fuel Charge of 1 Week which demands an "Uncommon" means of replenishment for a grand total of something like -1/4 or -1/2. This one is a bit clunky too though, especially with the 1:1 thing.



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