Villains, Vandals, And Vermin: Inject new life into your Champions campaign with new villains! This enemies book features enough new adversaries to enliven any GM’s game: the Tiger Squad, superheroes of China who may become adversaries of your PCs for political reasons; the body-warping fiend Fleshtone; the Curse, victim and carrier of an ancient Egyptian malediction; the Lemurian brick Leviathan; and dozens more.
Author: Steven S. Long, et al.
Tentative Release Date: Early 2007
Pulp Resource Guide: The world of the 1920s and ’30s is a very distinct one from our own: different people, different vehicles, different weapons, different technology. The Pulp Resource Guide picks up where Pulp Hero left off in describing these things for your games. It provides more information and HERO System write-ups for Pulp-era cars, planes, guns, and gadgets; information on the famous Empire Club and its members; NPC heroes for your PCs to adventure with; and plenty of other resources ready for immediate use in your campaign.
Author: Steven S. Long
Tentative Release Date: Early 2007
Enchanted Items: Magical weapons and objects — swords that remain sharp forever or fight on their own, amulets that protect the wearer from misfortune, wands that can fire bolts of lightning or turn hapless victims into toads — are a feature of just about every Fantasy world. This Fantasy Hero supplement provides enough pre-generated enchanted items to fill a dozen dragons’ treasure-troves!
Author: Steven S. Long
Tentative Release Date: Early 2007
The Ultimate Energy Projector: Hero Games’s Ultimate series of books examining specific character types and subjects in detail continues with The Ultimate Energy Projector, a book about the strange and awesome energies wielded in comic books and adventure fiction and the powerful characters who wield them. It features detailed HERO System rules about how different types of energies interact and affect one another, hundreds of sample powers and abilities for energy-wielding characters, sample energy projectors from many genres, and more!
Author: Steven S. Long
Tentative Release Date: Early 2007
Champions Of The North: Most superheroes and villains may live and fight in the United States, but America’s neighbor to the North is no stranger to superhuman activity. Champions Of The North is your guide to the Champions Universe in Canada. Written by native Canadians and edited by Americans, it’s the perfect resource for superheroic campaigning and adventure in the Great White North!
Author: Scott Bennie
Tentative Release Date: Mid 2007
Danger Zones: The world of Dark Champions is a dangerous one, filled with places where strife, war, and brutality are unavoidable facts of life. Danger Zones takes you to flash points of conflict around the world — places like central Africa, the Balkans, Colombia, the Middle East, and Kashmir, where characters may find themselves plunged into the middle of battles, diplomatic negotiations, or espionage that could end a war... or start one.
Authors: Steven S. Long, Jason Walters
Tentative Release Date: Mid 2007
Aarn: City Of Adventure: Aarn, the greatest city of the Turakian Age, is a place of wonder, mystery, danger, and intrigue. Aarn: City Of Adventure is your complete guide to this Fantasy metropolis, from the tops of the glittering spires of the Noble’s District to the dirty, dangerous alleys around Saffron Moon Square. Get involved in the Thieves’ War between competing guilds of robbers, hoist a mug of ale with wastrel Prince Balgar at the Patient Manticore Tavern, research the secrets of the arcane at the Mages’ Guild, or fight the outlaws and reavers of the Bandit Lands!
Author: Steven S. Long
Tentative Release Date: Mid 2007
Post-Apocalyptic Hero: After society collapses, can your heroes survive, perhaps even thrive, in a harsh, dangerous, and unforgiving primitive world? Post-Apocalyptic Hero is your complete guide to characters and campaigns in the “post-apocalyptic” genre, where they have to cope with the fall of civilization, explore the ruins of the ancients who brought about the collapse, and perhaps even create a brave new world in which civilization can arise once more. Whether your taste in apocalypses runs to mutant-spawning nuclear war, world-shattering astronomical disasters, zombie-creating super-plagues, or civilization-destroying energy crises, Post-Apocalyptic Hero shows you how to create characters and campaigns for the genre using the HERO System.
Author: Steven S. Long
Tentative Release Date: Mid 2007
Lucha Libre Hero: Hero roustabouts Darren Watts and Jason Walters put on their magical wrestling masks, get cranked on tequila, and create for you the ultimate gaming guide to monster-hunting, gangster-fighting Mexican wrestlers in Lucha Libre Hero! Dive right into the weird, fight-filled world of Mexican wrestling adventure movies as you and your masked cohorts save the villagers from werewolves, help the police round up vicious gangsters, and then head out for a night on the town with beautiful women!
Author: Darren Watts, Jason Walters
Tentative Release Date: Late 2007
Lands Of Mystery: Of all the types of Pulp adventure, for many gamers the most popular is the lost world story, in which a group of bold adventurers discovers a long-forgotten or never-before-discovered land inhabited by remnants of ancient civilizations, dinosaurs, strange cultures and races, other wonders. Lands Of Mystery is your complete guide to this Pulp subgenre, complete with Package Deals for character types not covered in Pulp Hero, advice for creating and running lost worlds campaigns, and information about the themes and elements of lost worlds stories. It also includes Zorandar, a complete campaign setting where your characters may encounter a thriving outpost of the long-dead Roman Empire, dinosaurs and Neanderthal tribes that have survived to the present day, pterosaur-riding reptile-men, and other perils aplenty!
Author: Aaron Allston, Steven S. Long
Tentative Release Date: Late 2007
Crews, Cops, And Cabals: Not every organization in the Champions Universe is as big and powerful as VIPER or DEMON... but that doesn’t mean they’re not every bit as dangerous! Crews, Cops, And Cabals provides complete information about several organizations suitable for any Champions campaign. It includes the mutant-hating Institute for Human Advancement, bounty hunters who specialize in superhuman prey, the Metahuman Activities Response Squad of the Millennium City Police Department, laboratories dedicated to studying supertechnology, and many more.
Author: Andy Mathews, et al.
Tentative Release Date: Late 2007
Scourges Of The Galaxy: The Galaxy is a rough place, filled with scum and villainy — in other words, just the sort of bad guys your heroes love to fight! Scourges Of The Galaxy, an enemies book for Star Hero, details these villains. Ranging from ruthless con-men on backwater worlds, to Imperial nobles hungry for ever-greater power, to alien spies, to murderous mercenaries, it’s full of characters any GM will want to use.
Authors: Jason Walters, Ben Seeman, et al.
Tentative Release Date: Late 2007
Also if the Fiction collection from 2006 does well there will likely be another in the first quarter of 2007.
Golden Age Hero will probably out late Fall 2007. Then Darren will start on Silver Age Hero.

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