Ive been wondering recently about magic systems and i know that theres plenty of ways fo creating magic systems. But what would be the best way of creating conflicting magic systems which dispell each other differantly.
I want to create a fantasy campaign where elves and humans use differing forms of magic one arcadian and the other arcane. However arcadian magic dispells arcane easier then arcane dispels arcadian magic and in the elves home realm arcadian magic does it even better.
what i was thinking is for characters who where not using "divine" magic would have to choose which magic theyre using and then adding a 1d6 bonus to dispell/supress rolls vrs. arcane magic for those who use arcadian. this would basically be a "world constant" and then characters with arcane magic would maybe get a -1/2 limitation on there spells to balance it out a little.
I'd like to hear what ideas anyone else has on the subject.



Reply With Quote
Bookmarks